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	<title>The ARK: 2016 - User contributions [en]</title>
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	<updated>2026-08-29T09:58:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=369</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=369"/>
		<updated>2024-07-08T18:29:12Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being outside one&#039;s assigned residential block during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Machine repair kits&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Boiler keys&amp;lt;ref&amp;gt;Unless authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Drugs and narcotic substances&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a Combine-restricted or {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective clothing&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; disposable multi-tools, handheld radios&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Immediate_Amputation|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Having -16 Documented Civic Deeds or fewer.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=368</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=368"/>
		<updated>2024-06-17T23:47:07Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, when in audible range of citizens, and on all radio channels excluding PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where possible.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
The maximum number of cycles when charging a citizen is 8.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, the Director&#039;s boiler key, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing with or disseminating important information to citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessarily in radio.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:City&amp;diff=367</id>
		<title>Template:City</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:City&amp;diff=367"/>
		<updated>2024-06-16T00:28:50Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;11&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=366</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=366"/>
		<updated>2024-06-16T00:25:24Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Terminology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, when in audible range of citizens, and on all radio channels excluding PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where possible.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
The maximum number of cycles when charging a citizen is 8.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, the Director&#039;s boiler key, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=365</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=365"/>
		<updated>2024-06-15T22:05:04Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Detention */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
The maximum number of cycles when charging a citizen is 8.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, the Director&#039;s boiler key, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=364</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=364"/>
		<updated>2024-06-14T18:39:40Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being outside one&#039;s assigned residential block during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Machine repair kits&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Boiler keys&amp;lt;ref&amp;gt;Unless authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a Combine-restricted or {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; disposable multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Immediate_Amputation|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than -15 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=363</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=363"/>
		<updated>2024-06-14T18:38:37Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, the Director&#039;s boiler key, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Terminology&amp;diff=362</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Terminology&amp;diff=362"/>
		<updated>2024-06-12T11:12:06Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Miscellaneous Codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==10 Codes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| 10-0 || Caution&lt;br /&gt;
|-&lt;br /&gt;
| 10-2 || Elaborate&lt;br /&gt;
|-&lt;br /&gt;
| 10-3 || Stop Transmitting&lt;br /&gt;
|-&lt;br /&gt;
| 10-4 || Acknowledged&lt;br /&gt;
|-&lt;br /&gt;
| 10-6 || Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10-7 || Off-duty&lt;br /&gt;
|-&lt;br /&gt;
| 10-8 || On-duty&lt;br /&gt;
|-&lt;br /&gt;
| 10-12 || Stand by&lt;br /&gt;
|-&lt;br /&gt;
| 10-14 || Passive&lt;br /&gt;
|-&lt;br /&gt;
| 10-15 || Prisoner (detainee)&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || Returning to SJ&lt;br /&gt;
|-&lt;br /&gt;
| 10-20 || Location&lt;br /&gt;
|-&lt;br /&gt;
| 10-22 || Disregard&lt;br /&gt;
|-&lt;br /&gt;
| 10-26 || Prosecuting&lt;br /&gt;
|-&lt;br /&gt;
| 10-32 || Request assistance&lt;br /&gt;
|-&lt;br /&gt;
| 10-41 || Beginning patrol&lt;br /&gt;
|-&lt;br /&gt;
| 10-42 || Ending patrol&lt;br /&gt;
|-&lt;br /&gt;
| 10-43 || PT Information&lt;br /&gt;
|-&lt;br /&gt;
| 10-65 || Standing by&lt;br /&gt;
|-&lt;br /&gt;
| 10-76 || En-route&lt;br /&gt;
|-&lt;br /&gt;
| 10-91d || Citizen&lt;br /&gt;
|-&lt;br /&gt;
| 10-97 || Arrived on-scene&lt;br /&gt;
|-&lt;br /&gt;
| 10-103 || Disturbance&lt;br /&gt;
|-&lt;br /&gt;
| 10-104 || Suicide&lt;br /&gt;
|-&lt;br /&gt;
| 10-107 || Suspicious person&lt;br /&gt;
|-&lt;br /&gt;
| 10-108 || Officer down/&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Other Codes==&lt;br /&gt;
===Miscellaneous Codes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| 34S || Shots fired&lt;br /&gt;
|-&lt;br /&gt;
| 52E || Explosion&lt;br /&gt;
|-&lt;br /&gt;
| 187 || Suspect prosecution discretionary&lt;br /&gt;
|-&lt;br /&gt;
| 647 || No citizenship&lt;br /&gt;
|-&lt;br /&gt;
| 647E || No citizenship, anti-citizen&lt;br /&gt;
|-&lt;br /&gt;
| 11-6 || Incapacitated&lt;br /&gt;
|-&lt;br /&gt;
| 11-44 || Deceased, clean-up required&lt;br /&gt;
|-&lt;br /&gt;
| 11-99 || Officer needs urgent assistance&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Operation Codes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| Code 1 || Respond, low priority (when current task finished)&lt;br /&gt;
|-&lt;br /&gt;
| Code 2 || Respond, urgent priority (as soon as possible)&lt;br /&gt;
|-&lt;br /&gt;
| Code 3 || Respond, emergency (immediate)&lt;br /&gt;
|-&lt;br /&gt;
| Code 4 || No further response required&lt;br /&gt;
|-&lt;br /&gt;
| Code 7 || Investigating&lt;br /&gt;
|-&lt;br /&gt;
| Code 12 || Standard protocols/directives&lt;br /&gt;
|-&lt;br /&gt;
| Code 20 || Begin ration distribution&lt;br /&gt;
|-&lt;br /&gt;
| Code 21 || End ration distribution&lt;br /&gt;
|-&lt;br /&gt;
| Code 30 || Begin General Public Service Detail T94-322&lt;br /&gt;
|-&lt;br /&gt;
| Code 31 || End General Public Service Detail T94-322&lt;br /&gt;
|-&lt;br /&gt;
| Code 90 || Begin Priority Identification Check&lt;br /&gt;
|-&lt;br /&gt;
| Code 91 || End Priority Identification Check&lt;br /&gt;
|-&lt;br /&gt;
| Code 100 || Situation stable&lt;br /&gt;
|}&lt;br /&gt;
===Abbreviations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| APB || All-points bulletin&lt;br /&gt;
|-&lt;br /&gt;
| BOL || Be on lookout&lt;br /&gt;
|-&lt;br /&gt;
| CPT || Civil Protection team&lt;br /&gt;
|-&lt;br /&gt;
| DB || Dead Body&lt;br /&gt;
|-&lt;br /&gt;
| GOA || Gone upon arrival&lt;br /&gt;
|-&lt;br /&gt;
| PT || Protection team&lt;br /&gt;
|-&lt;br /&gt;
| SC || Sterilized Credits&lt;br /&gt;
|-&lt;br /&gt;
| UPI || Unidentified person of interest&lt;br /&gt;
|-&lt;br /&gt;
| UTL || Unable to locate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==General Jargon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| Administer || Issue verdict or punishment&lt;br /&gt;
|-&lt;br /&gt;
| Airwatch || Airborne Overwatch nodes, such as city scanners&lt;br /&gt;
|-&lt;br /&gt;
| Anti-citizen || An opponent of the state, designated for terminal verdict&lt;br /&gt;
|-&lt;br /&gt;
| Apply || To speed up the completion of a task.&lt;br /&gt;
|-&lt;br /&gt;
| Assemble || To group together and form teams&lt;br /&gt;
|-&lt;br /&gt;
| Biotic || Vortigaunt&lt;br /&gt;
|-&lt;br /&gt;
| Cauterize || To clear the area of citizens&lt;br /&gt;
|-&lt;br /&gt;
| Clamp || To prevent access by locking down an area (i.e. activating Combine locks, forcefields)&lt;br /&gt;
|-&lt;br /&gt;
| Coagulate || To spread out&lt;br /&gt;
|-&lt;br /&gt;
| Converge || To move to a location.&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Firearm&lt;br /&gt;
|-&lt;br /&gt;
| Dislocate || To force a target to move; to destroy cover and disorientate them&lt;br /&gt;
|-&lt;br /&gt;
| Document || To check a subject&#039;s data and add the applicable record(s)&lt;br /&gt;
|-&lt;br /&gt;
| Exogen || Antlion, typically an antlion guard&lt;br /&gt;
|-&lt;br /&gt;
| Expired || Deceased; no longer alive&lt;br /&gt;
|-&lt;br /&gt;
| Expose || To destroy cover or move to a position where cover is ineffective&lt;br /&gt;
|-&lt;br /&gt;
| Expunge || To kill immediately; obliterate&lt;br /&gt;
|-&lt;br /&gt;
| Harden || To reinforce and fortify a position with units and/or defenses&lt;br /&gt;
|-&lt;br /&gt;
| Incursion || Sudden anti-citizen incident&lt;br /&gt;
|-&lt;br /&gt;
| Inject || To breach; to move in&lt;br /&gt;
|-&lt;br /&gt;
| Inoculate || To secure an outbreak or eliminate threat(s) to stability&lt;br /&gt;
|-&lt;br /&gt;
| Inquire || To seek information through interrogation&lt;br /&gt;
|-&lt;br /&gt;
| Intercede || To move to and disrupt an ongoing activity&lt;br /&gt;
|-&lt;br /&gt;
| Interlock || To reinforce a team by joining or grouping together&lt;br /&gt;
|-&lt;br /&gt;
| Isolate || To distance oneself from others rapidly&lt;br /&gt;
|-&lt;br /&gt;
| Lock || To hold position&lt;br /&gt;
|-&lt;br /&gt;
| Malignant || Threat to socio-stability&lt;br /&gt;
|-&lt;br /&gt;
| Necrotic || Zombie&lt;br /&gt;
|-&lt;br /&gt;
| Outbreak || Suddenly occurring situation of any type&lt;br /&gt;
|-&lt;br /&gt;
| Pacify || To render a subject unconscious and passive&lt;br /&gt;
|-&lt;br /&gt;
| Parasitic || Headcrab&lt;br /&gt;
|-&lt;br /&gt;
| Preserve || To maintain stability&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || To aggressively attack and suppress a target&lt;br /&gt;
|-&lt;br /&gt;
| Prosecute || To deliver a verdict&lt;br /&gt;
|-&lt;br /&gt;
| Restrict || To restrain a subject&lt;br /&gt;
|-&lt;br /&gt;
| Sterilize || To destroy a citizen, object, or corpse&lt;br /&gt;
|-&lt;br /&gt;
| Suspend || To cease action&lt;br /&gt;
|-&lt;br /&gt;
| Tag || Designate subject as&lt;br /&gt;
|-&lt;br /&gt;
| Viscerator || Manhack&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=361</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=361"/>
		<updated>2024-06-10T18:26:36Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: Undo revision 360 by Theark2016 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=360</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=360"/>
		<updated>2024-06-10T18:01:06Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Breaching */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman. The breacher &#039;&#039;&#039;MUST&#039;&#039;&#039; kick down the door as long as their name rhymes with tennis or menace.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=359</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=359"/>
		<updated>2024-06-08T14:54:40Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unaccompanied non-employees within locked areas.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in [[Civil_Protection#General_Public_Service_Detail_T-9432|General Public Service Detail T-9432]] or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&amp;lt;ref&amp;gt;Provisionally {{Access|permitted}} to immediately apprehend suspects, must be armed and in a PT of at least 3 units.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Terminal Restriction Zone || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=358</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=358"/>
		<updated>2024-06-08T14:51:37Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* General Public Service Detail T-9432 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. The workshift must be &#039;&#039;&#039;completed&#039;&#039;&#039; and to an efficient and relatively safe standard. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=357</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=357"/>
		<updated>2024-06-08T11:45:49Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Terminology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=356</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=356"/>
		<updated>2024-06-08T11:45:31Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Terminology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-15detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Terminology&amp;diff=355</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Terminology&amp;diff=355"/>
		<updated>2024-06-08T11:39:46Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* 10 Codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==10 Codes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| 10-0 || Caution&lt;br /&gt;
|-&lt;br /&gt;
| 10-2 || Elaborate&lt;br /&gt;
|-&lt;br /&gt;
| 10-3 || Stop Transmitting&lt;br /&gt;
|-&lt;br /&gt;
| 10-4 || Acknowledged&lt;br /&gt;
|-&lt;br /&gt;
| 10-6 || Busy&lt;br /&gt;
|-&lt;br /&gt;
| 10-7 || Off-duty&lt;br /&gt;
|-&lt;br /&gt;
| 10-8 || On-duty&lt;br /&gt;
|-&lt;br /&gt;
| 10-12 || Stand by&lt;br /&gt;
|-&lt;br /&gt;
| 10-14 || Passive&lt;br /&gt;
|-&lt;br /&gt;
| 10-15 || Prisoner (detainee)&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || Returning to SJ&lt;br /&gt;
|-&lt;br /&gt;
| 10-20 || Location&lt;br /&gt;
|-&lt;br /&gt;
| 10-22 || Disregard&lt;br /&gt;
|-&lt;br /&gt;
| 10-26 || Prosecuting&lt;br /&gt;
|-&lt;br /&gt;
| 10-32 || Request assistance&lt;br /&gt;
|-&lt;br /&gt;
| 10-41 || Beginning patrol&lt;br /&gt;
|-&lt;br /&gt;
| 10-42 || Ending patrol&lt;br /&gt;
|-&lt;br /&gt;
| 10-43 || PT Information&lt;br /&gt;
|-&lt;br /&gt;
| 10-65 || Standing by&lt;br /&gt;
|-&lt;br /&gt;
| 10-76 || En-route&lt;br /&gt;
|-&lt;br /&gt;
| 10-91d || Citizen&lt;br /&gt;
|-&lt;br /&gt;
| 10-97 || Arrived on-scene&lt;br /&gt;
|-&lt;br /&gt;
| 10-103 || Disturbance&lt;br /&gt;
|-&lt;br /&gt;
| 10-104 || Suicide&lt;br /&gt;
|-&lt;br /&gt;
| 10-107 || Suspicious person&lt;br /&gt;
|-&lt;br /&gt;
| 10-108 || Officer down/&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Other Codes==&lt;br /&gt;
===Miscellaneous Codes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| 34S || Shots fired&lt;br /&gt;
|-&lt;br /&gt;
| 52E || Explosion&lt;br /&gt;
|-&lt;br /&gt;
| 187 || Suspect prosecution discretionary&lt;br /&gt;
|-&lt;br /&gt;
| 647 || No citizenship&lt;br /&gt;
|-&lt;br /&gt;
| 647E || No citizenship, anti-citizen&lt;br /&gt;
|-&lt;br /&gt;
| 11-44 || Deceased, clean-up required&lt;br /&gt;
|-&lt;br /&gt;
| 11-99 || Officer needs urgent assistance&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Operation Codes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| Code 1 || Respond, low priority (when current task finished)&lt;br /&gt;
|-&lt;br /&gt;
| Code 2 || Respond, urgent priority (as soon as possible)&lt;br /&gt;
|-&lt;br /&gt;
| Code 3 || Respond, emergency (immediate)&lt;br /&gt;
|-&lt;br /&gt;
| Code 4 || No further response required&lt;br /&gt;
|-&lt;br /&gt;
| Code 7 || Investigating&lt;br /&gt;
|-&lt;br /&gt;
| Code 12 || Standard protocols/directives&lt;br /&gt;
|-&lt;br /&gt;
| Code 20 || Begin ration distribution&lt;br /&gt;
|-&lt;br /&gt;
| Code 21 || End ration distribution&lt;br /&gt;
|-&lt;br /&gt;
| Code 30 || Begin General Public Service Detail T94-322&lt;br /&gt;
|-&lt;br /&gt;
| Code 31 || End General Public Service Detail T94-322&lt;br /&gt;
|-&lt;br /&gt;
| Code 90 || Begin Priority Identification Check&lt;br /&gt;
|-&lt;br /&gt;
| Code 91 || End Priority Identification Check&lt;br /&gt;
|-&lt;br /&gt;
| Code 100 || Situation stable&lt;br /&gt;
|}&lt;br /&gt;
===Abbreviations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| APB || All-points bulletin&lt;br /&gt;
|-&lt;br /&gt;
| BOL || Be on lookout&lt;br /&gt;
|-&lt;br /&gt;
| CPT || Civil Protection team&lt;br /&gt;
|-&lt;br /&gt;
| DB || Dead Body&lt;br /&gt;
|-&lt;br /&gt;
| GOA || Gone upon arrival&lt;br /&gt;
|-&lt;br /&gt;
| PT || Protection team&lt;br /&gt;
|-&lt;br /&gt;
| SC || Sterilized Credits&lt;br /&gt;
|-&lt;br /&gt;
| UPI || Unidentified person of interest&lt;br /&gt;
|-&lt;br /&gt;
| UTL || Unable to locate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==General Jargon==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term !! Definition&lt;br /&gt;
|-&lt;br /&gt;
| Administer || Issue verdict or punishment&lt;br /&gt;
|-&lt;br /&gt;
| Airwatch || Airborne Overwatch nodes, such as city scanners&lt;br /&gt;
|-&lt;br /&gt;
| Anti-citizen || An opponent of the state, designated for terminal verdict&lt;br /&gt;
|-&lt;br /&gt;
| Apply || To speed up the completion of a task.&lt;br /&gt;
|-&lt;br /&gt;
| Assemble || To group together and form teams&lt;br /&gt;
|-&lt;br /&gt;
| Biotic || Vortigaunt&lt;br /&gt;
|-&lt;br /&gt;
| Cauterize || To clear the area of citizens&lt;br /&gt;
|-&lt;br /&gt;
| Clamp || To prevent access by locking down an area (i.e. activating Combine locks, forcefields)&lt;br /&gt;
|-&lt;br /&gt;
| Coagulate || To spread out&lt;br /&gt;
|-&lt;br /&gt;
| Converge || To move to a location.&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Firearm&lt;br /&gt;
|-&lt;br /&gt;
| Dislocate || To force a target to move; to destroy cover and disorientate them&lt;br /&gt;
|-&lt;br /&gt;
| Document || To check a subject&#039;s data and add the applicable record(s)&lt;br /&gt;
|-&lt;br /&gt;
| Exogen || Antlion, typically an antlion guard&lt;br /&gt;
|-&lt;br /&gt;
| Expired || Deceased; no longer alive&lt;br /&gt;
|-&lt;br /&gt;
| Expose || To destroy cover or move to a position where cover is ineffective&lt;br /&gt;
|-&lt;br /&gt;
| Expunge || To kill immediately; obliterate&lt;br /&gt;
|-&lt;br /&gt;
| Harden || To reinforce and fortify a position with units and/or defenses&lt;br /&gt;
|-&lt;br /&gt;
| Incursion || Sudden anti-citizen incident&lt;br /&gt;
|-&lt;br /&gt;
| Inject || To breach; to move in&lt;br /&gt;
|-&lt;br /&gt;
| Inoculate || To secure an outbreak or eliminate threat(s) to stability&lt;br /&gt;
|-&lt;br /&gt;
| Inquire || To seek information through interrogation&lt;br /&gt;
|-&lt;br /&gt;
| Intercede || To move to and disrupt an ongoing activity&lt;br /&gt;
|-&lt;br /&gt;
| Interlock || To reinforce a team by joining or grouping together&lt;br /&gt;
|-&lt;br /&gt;
| Isolate || To distance oneself from others rapidly&lt;br /&gt;
|-&lt;br /&gt;
| Lock || To hold position&lt;br /&gt;
|-&lt;br /&gt;
| Malignant || Threat to socio-stability&lt;br /&gt;
|-&lt;br /&gt;
| Necrotic || Zombie&lt;br /&gt;
|-&lt;br /&gt;
| Outbreak || Suddenly occurring situation of any type&lt;br /&gt;
|-&lt;br /&gt;
| Pacify || To render a subject unconscious and passive&lt;br /&gt;
|-&lt;br /&gt;
| Parasitic || Headcrab&lt;br /&gt;
|-&lt;br /&gt;
| Preserve || To maintain stability&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || To aggressively attack and suppress a target&lt;br /&gt;
|-&lt;br /&gt;
| Prosecute || To deliver a verdict&lt;br /&gt;
|-&lt;br /&gt;
| Restrict || To restrain a subject&lt;br /&gt;
|-&lt;br /&gt;
| Sterilize || To destroy a citizen, object, or corpse&lt;br /&gt;
|-&lt;br /&gt;
| Suspend || To cease action&lt;br /&gt;
|-&lt;br /&gt;
| Tag || Designate subject as&lt;br /&gt;
|-&lt;br /&gt;
| Viscerator || Manhack&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=354</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=354"/>
		<updated>2024-06-06T18:07:01Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Demeanor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim for poor performance, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-10 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=353</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=353"/>
		<updated>2024-06-06T09:16:41Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:TheARKorangehd.png|center|300x300px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;div style=&amp;quot;font-size:60px&amp;quot;&amp;gt;&#039;&#039;&#039;The ARK: 2016&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
This wiki is an essential repository for faction and gameplay information.&lt;br /&gt;
{| style=&amp;quot;width:60%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;vertical-align: top; width:33%;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Server Guidelines&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[The ARK: 2016:About|About]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Overwatch Forces|Overwatch Forces]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Civil Protection]]&lt;br /&gt;
** [[City Codes]]&lt;br /&gt;
** [[Location Index]]&lt;br /&gt;
** [[Terminology]]&lt;br /&gt;
* [[Overwatch]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Workforce|Workforce]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Citizens]]&lt;br /&gt;
** [[Public Management]]&lt;br /&gt;
* [[Vortigaunts]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:34%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Ministry|Ministry]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Security Council|City {{City}} Security Council]]&lt;br /&gt;
** [[Ministry of Energy]]&lt;br /&gt;
** [[Ministry of Civil Protection]]&lt;br /&gt;
|-&lt;br /&gt;
| ||style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;The World&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Introduction]]&lt;br /&gt;
* [[Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=352</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=352"/>
		<updated>2024-06-06T09:09:27Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:TheARKbluehd 1024.png|center|300x300px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;div style=&amp;quot;font-size:60px&amp;quot;&amp;gt;&#039;&#039;&#039;The ARK: 2016&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
This wiki is an essential repository for faction and gameplay information.&lt;br /&gt;
{| style=&amp;quot;width:60%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;vertical-align: top; width:33%;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Server Guidelines&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[The ARK: 2016:About|About]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Overwatch Forces|Overwatch Forces]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Civil Protection]]&lt;br /&gt;
** [[City Codes]]&lt;br /&gt;
** [[Location Index]]&lt;br /&gt;
** [[Terminology]]&lt;br /&gt;
* [[Overwatch]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Workforce|Workforce]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Citizens]]&lt;br /&gt;
** [[Public Management]]&lt;br /&gt;
* [[Vortigaunts]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:34%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Ministry|Ministry]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Security Council|City {{City}} Security Council]]&lt;br /&gt;
** [[Ministry of Energy]]&lt;br /&gt;
** [[Ministry of Civil Protection]]&lt;br /&gt;
|-&lt;br /&gt;
| ||style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;The World&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Introduction]]&lt;br /&gt;
* [[Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=File:TheARKbluehd_1024.png&amp;diff=351</id>
		<title>File:TheARKbluehd 1024.png</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=File:TheARKbluehd_1024.png&amp;diff=351"/>
		<updated>2024-06-06T09:09:19Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ARK: 2016 Logo&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Vortigaunts&amp;diff=350</id>
		<title>Vortigaunts</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Vortigaunts&amp;diff=350"/>
		<updated>2024-06-02T18:35:27Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Alien Lifeforms&lt;br /&gt;
| image = Vortigaunts.png&lt;br /&gt;
| description = Either enslaved by the Combine or scrimping in the outlying areas, Vortigaunts are an endangered species.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; are an intelligent [[:Category:Alien_Lifeforms|alien species]], thrust onto Earth from the border world Xen during portal storms just before the [[Introduction|Combine occupation]].&lt;br /&gt;
&lt;br /&gt;
There is no in-character process for joining this faction. Potential candidates will be contacted by the administration team based upon their observed ability to roleplay coherently.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Enduring enslavement on both Earth and Xen, the Vortigaunts are a refugee species, most with the simple goal of survival. A distinctive feature of their anatomy facilitates a connection with the &amp;quot;vortessence&amp;quot;: an invisible life-force that weaves across the universe. Through management of their &amp;quot;vortal equilibrium&amp;quot;, many Vortigaunts trained themselves to manipulate this energy.&lt;br /&gt;
 &lt;br /&gt;
A majority of Vortigaunts were either culled or re-enslaved during and after the invasion; an unpredictable component and potential threat to the Combine&#039;s terrestrial network. If any remained, they scattered into the now-uninhabited wilderness, awaiting the opportunity to free their kin from bondage.&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&#039;&#039;&#039;Enslaved Vortigaunts&#039;&#039;&#039; live in squalor alongside the [[Citizens|human]] inhabitants of Combine [[Cities|urban centers]], designated to perform menial and laborious tasks with little to sustain them. The shackles imposed upon them disrupt their innate ability to harness the vortessence, all but stranding them without any tether to their life force or kin. A result of this isolation, Enslaved Vortigaunts comply stoically and avoid conspicuousness in the face of the futile premature resistance. All know that their time will come, sooner or later.&lt;br /&gt;
&lt;br /&gt;
Vortigaunt Slaves must remember these fundamentals to guide their roleplay:&lt;br /&gt;
&lt;br /&gt;
* Your bonds render you disconnected from the Vortessence and the Vortigaunt consciousness. You are alone and severed from your vital teachers, scholars and kin - the only ones who are with you share your same misery.&lt;br /&gt;
* You are in a perpetual state of danger and servitude. Do your best to preserve yourself whenever applicable.&lt;br /&gt;
* Your people have been enslaved for eons and understand that it is better to obey than make themselves a target. Petty acts of disobedience only serve to get you killed and harm your kin around you.&lt;br /&gt;
===Rules===&lt;br /&gt;
These rules must be followed by all Enslaved Vortigaunts to preserve the integrity of the faction. Violation will result in removal of the whitelist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Do not roleplay in a way that is obviously unfitting of a Vortigaunt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; While shackled, you are prohibited from going against direct orders set by Overwatch Forces or actively conspiring against the Combine.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; Do not go out of your way to cause trouble or chaos for no reason.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=349</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=349"/>
		<updated>2024-06-01T18:16:49Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Vortigaunts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim by Dispatch, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-10 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers. Enslaved Vortigaunts are subject to a terminal verdict for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
Free or un-shackled Vortigaunts are subject to an immediate terminal verdict.&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=348</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=348"/>
		<updated>2024-06-01T00:57:26Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being outside one&#039;s assigned residential block during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a Combine-restricted or {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; disposable multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Immediate_Amputation|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than -15 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=347</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=347"/>
		<updated>2024-06-01T00:56:42Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being outside one&#039;s assigned residential block during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a Combine-restricted or {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; disposable multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Prosecution|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than -15 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Vortigaunts&amp;diff=346</id>
		<title>Vortigaunts</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Vortigaunts&amp;diff=346"/>
		<updated>2024-05-28T22:54:30Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Alien Lifeforms&lt;br /&gt;
| image = Vortigaunts.png&lt;br /&gt;
| description = Either enslaved by the will of the Combine or scrimping in the outlying areas, Vortigaunts are an endangered species.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; were a resident species of the border world Xen, where they acted as hunter/gatherers at the top of the ecosystem. Being a very social and intelligent species, they use their connections to an unknown force known as the Vortessence to survive. During the events of the Black Mesa industrial incident, they were released into Earth during the various portal storms that appeared in their world. With the arrival of the Combine and the Seven Hour War finally ending, many Vortigaunts were captured and enslaved if they were not outright killed. Rumors began circulating under the leadership of Martreen that the Vortigaunt threat would return again, and not too soon after, they were proven correct.&lt;br /&gt;
&lt;br /&gt;
==Enslaved Vortigaunts==&lt;br /&gt;
The enslaved counterpart to their freed kin. They are significantly more numerous, commonplace in cities and are otherwise fairly timid. The shackles placed on them serve as dual-purpose for both preventing escape via a remote controlled shock collar, and for harnessing the Vortessent energy from a shackled Vortigaunt in order to power itself. It is incredibly difficult to remove these harnesses without causing them to trigger, and it is likely that most enslaved Vortigaunts will never see a day where they are reconnected once more.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
These rules must be followed by anyone playing on an Enslaved Vortigaunt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Do not roleplay in a way that is obviously unfitting of a Vortigaunt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; You are prohibited from going against direct orders set by Overwatch Forces. This will result in your character being permanently killed as a possible removal of the whitelist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; Do not go out of your way to cause trouble or chaos for no reason.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; It is within your best interest to remain in-character at all times and your roleplay should reflect that of being constantly watched as an endangered species.&lt;br /&gt;
&lt;br /&gt;
===Compliance===&lt;br /&gt;
Vortigaunt Slaves must remember these fundamentals:&lt;br /&gt;
&lt;br /&gt;
* Your bonds render you disconnected from the Vortessence and the Vortigaunt consciousness. You are alone and severed from your vital teachers, scholars and kin - the only ones who are with you share your same misery.&lt;br /&gt;
* You are in a perpetual state of danger and servitude. Do your best to preserve yourself whenever applicable.&lt;br /&gt;
* Your people have been enslaved for eons and understand that it is better to obey than make themselves a target. Petty acts of disobedience only serve to get you killed and harm your kin around you.&lt;br /&gt;
&lt;br /&gt;
===Duties===&lt;br /&gt;
The Combine have enslaved you and branded you a mere tool. You alone cannot escape, so it is best to learn quick what duties you serve. Vortigaunt Slaves act as simple janitors, and work to keep the city clean. Disposing of trash, sweeping floors and streets, and disposing or moving bodies from open view are some of the basic duties a Vortigaunt Slave can have. Additionally, they may be tasked to perform other duties by Civil Protection or attend workshifts. They are permitted to be outside during curfew so long as they behave.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=345</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=345"/>
		<updated>2024-05-26T21:25:58Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* 69 POSSESSION OF RESOURCES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being in an unassigned area during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a storm-system, outland zone, or in any other {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Prosecution|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than -15 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=FAQ&amp;diff=344</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=FAQ&amp;diff=344"/>
		<updated>2024-05-26T21:09:42Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We&#039;re a serious HL2RP server based upon the Helix framework developed by dave and filterfeeder, intending to replicate the dystopian and oppressive ambience of the base game.&lt;br /&gt;
&lt;br /&gt;
If you have any questions that haven&#039;t already been answered bring them up in the Discord channel #general-discussion; read through our [[The ARK: 2016:About|about]] page and [[rules]] first.&lt;br /&gt;
&lt;br /&gt;
==What are the controls?==&lt;br /&gt;
[[Citizens]] can use the &amp;lt;code&amp;gt;F1&amp;lt;/code&amp;gt; key to view their info, including which housing block they reside in, and other stats about their general health. &lt;br /&gt;
They may also use the &amp;lt;code&amp;gt;F3&amp;lt;/code&amp;gt; key for contextual actions - i.e. recognizing yourself to others, changing idle stance.&lt;br /&gt;
Pressing &amp;lt;code&amp;gt;E&amp;lt;/code&amp;gt; on another character will bring up an action menu.&lt;br /&gt;
&lt;br /&gt;
[[Civil Protection]] controls and keybinds are listed on the respective [[Civil_Protection#Important_Controls|wiki page]].&lt;br /&gt;
==What do I do?==&lt;br /&gt;
All we ask is that you try to engage yourself in roleplaying a believable citizen character and enjoy the experience. Roleplay an asshole who steals rations off of vulnerable people, or a saint who dedicates their meagre earnings to others. We don&#039;t mind, as long as you&#039;re following our rules and giving people decent player interactions.&lt;br /&gt;
&lt;br /&gt;
A lot of features and mechanics are made to be found and learned in-character, you should try new paths and branches to uncover these mechanics and features. If you don&#039;t try to explore and engage yourself in the environment, you only make yourself feel incapable of doing anything.&lt;br /&gt;
&lt;br /&gt;
==Where&#039;s the workshop content?==&lt;br /&gt;
Workshop content can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=2703039276 here]. Make sure your content is up to date to avoid any errors.&lt;br /&gt;
&lt;br /&gt;
==Is there a discord?==&lt;br /&gt;
Our discord can be found [https://discord.gg/Q8wYhw5W3X here]. Please use common sense when communicating in the discord and use channels appropriately.&lt;br /&gt;
&lt;br /&gt;
==How do I appeal a ban?==&lt;br /&gt;
For violations of the [[Rules|Server Rules]], you can appeal through Discord directly to &amp;lt;code&amp;gt;rico#5130&amp;lt;/code&amp;gt;. There is no format currently for ban appeals, it&#039;s left to the discretion of the appealer to write how much they think is necessary to communicate their appeal of their ban. All bans are permanent and some cannot be appealable based on how serious the action that led to the ban was.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=The_ARK:_2016:About&amp;diff=343</id>
		<title>The ARK: 2016:About</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=The_ARK:_2016:About&amp;diff=343"/>
		<updated>2024-05-25T21:58:35Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheARKorangehd.png|200px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The ARK: 2016&#039;&#039;&#039; is a serious roleplaying gamemode set in the world of Half-Life 2 in the year 2016. Sources of inspiration include television media, videogames, and other roleplay servers such as auraWatch and nebulous.cloud. Some events and details explored in Half-Life 2, such as Wallace Breen&#039;s rise to power, are retconned in favor of story elements unique to the gamemode.&lt;br /&gt;
&lt;br /&gt;
The project began development around early 2022 and would host a couple playtests to the public. The server has no schedule as of current or any date for a full release. Playtests are announced via the [https://discord.gg/Q8wYhw5W3X Discord] as well as updates and discussions about the gamemode.&lt;br /&gt;
&lt;br /&gt;
The ARK is directed by dave and rico, developed by dave and filterfeeder, and moderated by filterfeeder, DanteeZe, palcon, and northnortheast.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=342</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=342"/>
		<updated>2024-05-25T21:48:03Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unaccompanied non-employees within locked areas.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in [[Civil_Protection#General_Public_Service_Detail_T-9432|General Public Service Detail T-9432]] or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&amp;lt;ref&amp;gt;Provisionally {{Access|permitted}} to immediately apprehend suspects, must be armed and in a PT of at least 3 units.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Condemned Zone || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:City&amp;diff=341</id>
		<title>Template:City</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:City&amp;diff=341"/>
		<updated>2024-05-25T20:55:33Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;8&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=340</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=340"/>
		<updated>2024-05-25T15:48:48Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim by Dispatch, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-10 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers.&lt;br /&gt;
&lt;br /&gt;
Vortigaunts are subject to a terminal verdict only for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the local cabinet. Civil Protection are not to interfere with their duties at any time without specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that the execution of this authority does not contradict Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials do not have authority over Overwatch operations without prior confirmation by the Ministry of Civil Protection or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Security_Council&amp;diff=339</id>
		<title>Security Council</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Security_Council&amp;diff=339"/>
		<updated>2024-01-05T22:32:11Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is the governing body and the administrative final-rung of City {{City}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The {{PAGENAME}} and its ministries are positions typically held as event roles rather than a full, constantly-active faction.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==General==&lt;br /&gt;
Acting as a council concerning the management and control of their respective city, the {{PAGENAME}} is a model used more-or-less consistently throughout Combine-occupied [[Cities|urban locations]].&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}&#039;s primary objective is to ensure the preservation of social stability in City {{City}} through the coordination of its ministries. The Council is constantly in session regarding current affairs, directives from above, and changes in its workforc, though one could argue that they act as more of a puppet government - a propaganda tool of the Sector Administration.&lt;br /&gt;
&lt;br /&gt;
The ministries that make up the {{PAGENAME}} in City {{City}} are:&lt;br /&gt;
* [[Ministry of Energy]]&lt;br /&gt;
* [[Ministry of Civil Protection]]&lt;br /&gt;
&lt;br /&gt;
==Hierarchy==&lt;br /&gt;
Members of the City {{City}} Security Council are shown in orange.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;width:50%&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;width:20%&amp;quot; | City {{City}}&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#6b2e00;&amp;quot; | City Administrator of City {{City}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:40%; background:#6b2e00;&amp;quot; | Minister of Energy || style=&amp;quot;width:40%; background:#6b2e00;&amp;quot; | Minister of Civil Protection&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3 style=&amp;quot;width:20%&amp;quot; | District {{District}} &lt;br /&gt;
| style=&amp;quot;background:#6b2e00;&amp;quot; | Councillors || style=&amp;quot;background:#6b2e00;&amp;quot; | Advisors&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Management]] || [[Civil Protection]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | [[Citizens|Workforce]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Ministry]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Citizens&amp;diff=338</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Citizens&amp;diff=338"/>
		<updated>2024-01-05T22:17:53Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Workforce&lt;br /&gt;
| image = Citizens.png&lt;br /&gt;
| description = The remaining denizens of the Combine&#039;s interim regime, most just desperate to stay alive and fed.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Citizens&#039;&#039;&#039; are the oppressed human residents of the Combine&#039;s remaining [[Cities|urban centers]].&lt;br /&gt;
&lt;br /&gt;
With hardly any rights afforded to them, they are often moved without warning between cities, either to disrupt the formation of organised resistance groups or prevent citizens from becoming comfortable with their surroundings.&lt;br /&gt;
&lt;br /&gt;
Periodic public service puts citizens to work for the production, repair, and betterment of the city. All citizens must attend these shifts to maintain their societal value, tallied by Documented Civic Deeds. These are earned through actions that contribute to the continued stability of the city, such as reporting threats to [[Civil Protection]] and attending the aforementioned work-cycles.&lt;br /&gt;
&lt;br /&gt;
==Employment==&lt;br /&gt;
&lt;br /&gt;
Select citizens may be deemed eligible for advanced public service work, and contracted by the [[Ministry of Energy]] to maintain the basic amenities that the Combine provides: gas supplies, vending machines, and lighting equipment.&lt;br /&gt;
&lt;br /&gt;
These citizens are interviewed from an applicant pool based upon their Documented Civic Deeds by members of the [[Public Management|District {{District}} Public Management]], another venture for collaborators within the city to perform low-level desk work on behalf of the Ministry.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Citizens&amp;diff=337</id>
		<title>Citizens</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Citizens&amp;diff=337"/>
		<updated>2024-01-05T22:17:35Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Workforce&lt;br /&gt;
| image = Citizens.png&lt;br /&gt;
| description = The remaining denizens of the Combine&#039;s interim regime, most just desperate to stay alive and fed.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Citizens&#039;&#039;&#039; are the oppressed human residents of the Combine&#039;s remaining [[Cities|urban centers]].&lt;br /&gt;
&lt;br /&gt;
With hardly any rights afforded to them, they are often moved without warning between cities, either to disrupt the formation of organised resistance groups or prevent citizens from becoming comfortable with their surroundings.&lt;br /&gt;
&lt;br /&gt;
Periodic public service puts citizens to work for the production, repair, and betterment of the city. All citizens must attend these shifts to maintain their societal value, tallied by Documented Civic Deeds. These are earned through actions that contribute to the continued stability of the city, such as reporting threats to [[Civil Protection]] and attending the aforementioned work-cycles.&lt;br /&gt;
&lt;br /&gt;
In City {{City}}, a strict curfew is enforced between sunset and sunrise, during which you must stay within your designated housing block. Citizens know that violating this curfew is a hazardous undertaking, as Civil Protection units are known for their brutal enforcement of those who cross the line.&lt;br /&gt;
&lt;br /&gt;
==Employment==&lt;br /&gt;
&lt;br /&gt;
Select citizens may be deemed eligible for advanced public service work, and contracted by the [[Ministry of Energy]] to maintain the basic amenities that the Combine provides: gas supplies, vending machines, and lighting equipment.&lt;br /&gt;
&lt;br /&gt;
These citizens are interviewed from an applicant pool based upon their Documented Civic Deeds by members of the [[Public Management|District {{District}} Public Management]], another venture for collaborators within the city to perform low-level desk work on behalf of the Ministry.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=336</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=336"/>
		<updated>2024-01-05T20:00:37Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* POLITI-ENDANGERMENT LEVEL FIVE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim by Dispatch, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-10 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers.&lt;br /&gt;
&lt;br /&gt;
Vortigaunts are subject to a terminal verdict only for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the bureaucratic puppet &#039;government&#039; that oversees Earth. As such, Civil Protection are not to interfere with their duties at any time unless given specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that this authority does not contradict Dispatch. In practice, however, this authority is typically exercised by proxy through the use of Rank Leaders.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials have zero authority over Overwatch operations such that demands made by these individuals are only legitimate and compulsory if processed and passed on by a Ministry of Civil Protection official or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Ministry_of_Civil_Protection&amp;diff=335</id>
		<title>Ministry of Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Ministry_of_Civil_Protection&amp;diff=335"/>
		<updated>2024-01-05T20:00:00Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Ministry&lt;br /&gt;
| image = MoCP.png&lt;br /&gt;
| description = A board of commanders from each District to report on and maintain the operational integrity of Civil Protection from a ministerial position.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is the governing body and liaison of [[Civil Protection]]. It is one of the ministries in the [[Security Council|C{{City}} Security Council]].&lt;br /&gt;
==General==&lt;br /&gt;
Formed as the primary communication and policy board on behalf of Civil Protection, the {{PAGENAME}} is a desk-based, governmental faucet of Civil Protection. Members of the {{PAGENAME}} issue administrative directives and policy updates to their district&#039;s Civil Protection; they also advise and co-ordinate with the Security Council on matters within the city. Ministry members serve until deemed unfit.&lt;br /&gt;
&lt;br /&gt;
Aside from delivering bulletins and sparsely communicating with Rank Leaders to relay information, the {{PAGENAME}} does not get involved in the day-to-day affairs of Civil Protection, nor the enforcement of its directives. That responsibility is left up to Rank Leaders.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
The {{PAGENAME}} consists of one Minister and an Advisor from each district. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Advisors&#039;&#039;&#039; are the representatives from each of City {{City}}&#039;s districts. Each Advisor is responsible for their district, and reports to the Minister of Civil Protection. Rank Leaders with a good track record are eligible for such promotion, given that the position is vacant.&lt;br /&gt;
* The &#039;&#039;&#039;Minister of Civil Protection&#039;&#039;&#039; is an Advisor that has been appointed by the City Administrator to oversee the {{PAGENAME}}. They still oversee their district as an Advisor, but with the additional responsibility of the department&#039;s management.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=334</id>
		<title>Template:Access</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=334"/>
		<updated>2024-01-05T19:47:48Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Location_Index#Zone_Regulations|{{#switch:{{{1}}}|permitted=&amp;lt;span style=&amp;quot;color:#64ad42; text-decoration: inherit;&amp;quot;&amp;gt;&#039;&#039;&#039;PERMITTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|603=&amp;lt;span style=&amp;quot;color:#fcba03; text-decoration: inherit;&amp;quot;&amp;gt;&#039;&#039;&#039;RESTRICTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|63=&amp;lt;span style=&amp;quot;color:#d11b1b&amp;quot;; text-decoration: inherit;&amp;gt;&#039;&#039;&#039;PROHIBITED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|&amp;lt;span style=&amp;quot;color:#e600ff&amp;quot;; text-decoration: inherit;&amp;gt;&#039;&#039;&#039;UNKNOWN&#039;&#039;&#039;&amp;lt;/span&amp;gt;}}]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=333</id>
		<title>Template:Access</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=333"/>
		<updated>2024-01-05T19:42:26Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}|permitted=&amp;lt;span style=&amp;quot;color:#64ad42&amp;quot;&amp;gt;&#039;&#039;&#039;[[Location_Index#Zone_Regulations|PERMITTED]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;|603=&amp;lt;span style=&amp;quot;color:#fcba03&amp;quot;&amp;gt;&#039;&#039;&#039;[[Location_Index#Zone_Regulations|RESTRICTED]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;|63=&amp;lt;span style=&amp;quot;color:#d11b1b&amp;quot;&amp;gt;&#039;&#039;&#039;[[Location_Index#Zone_Regulations|PROHIBITED]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;|&amp;lt;span style=&amp;quot;color:#e600ff&amp;quot;&amp;gt;&#039;&#039;&#039;[[Location_Index#Zone_Regulations|UNKNOWN]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=332</id>
		<title>Template:Access</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=332"/>
		<updated>2024-01-05T19:35:21Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}|permitted=&amp;lt;span style=&amp;quot;color:#64ad42&amp;quot;&amp;gt;&#039;&#039;&#039;PERMITTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|603=&amp;lt;span style=&amp;quot;color:#fcba03&amp;quot;&amp;gt;&#039;&#039;&#039;RESTRICTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|63=&amp;lt;span style=&amp;quot;color:#d11b1b&amp;quot;&amp;gt;&#039;&#039;&#039;PROHIBITED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|&#039;&#039;&#039;UNKNOWN&#039;&#039;&#039;}}&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=331</id>
		<title>Template:Access</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=331"/>
		<updated>2024-01-05T19:34:38Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}|permitted=&amp;lt;span style=&amp;quot;color:#64ad42&amp;quot;&amp;gt;&#039;&#039;&#039;PERMITTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|603=&amp;lt;span style=&amp;quot;color:#fcba03&amp;quot;&amp;gt;&#039;&#039;&#039;RESTRICTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|63=&amp;lt;span style=&amp;quot;color:#ff1414&amp;quot;&amp;gt;&#039;&#039;&#039;PROHIBITED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|&#039;&#039;&#039;UNKNOWN&#039;&#039;&#039;}}&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=330</id>
		<title>Template:Access</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Template:Access&amp;diff=330"/>
		<updated>2024-01-05T19:33:48Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}|permitted=&amp;lt;span style=&amp;quot;color:#64ad42&amp;quot;&amp;gt;&#039;&#039;&#039;PERMITTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|603=&amp;lt;span style=&amp;quot;color:#fcba03&amp;quot;&amp;gt;&#039;&#039;&#039;RESTRICTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|63=&amp;lt;span style=&amp;quot;color:#bf0000&amp;quot;&amp;gt;&#039;&#039;&#039;PROHIBITED&#039;&#039;&#039;&amp;lt;/span&amp;gt;|&#039;&#039;&#039;UNKNOWN&#039;&#039;&#039;}}&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=329</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=329"/>
		<updated>2024-01-05T19:32:02Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Civil_Protection#Vortigaunts|Enslaved Vortigaunts]] are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, shoving, etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code 69 POSSESSION OF RESOURCES.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being in an unassigned area during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools; pliers, screwdrivers, scissors&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a storm-system, outland zone, or in any other {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| 63S || ILLEGAL IN OPERATION || Assisting, aiding, or acting as an accomplice to anti-citizens, includes failure to immediately report observed ANTI-CIVIL ACTIVITY LEVEL FIVE and higher violations.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code 95 ILLEGAL CARRYING.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Prosecution|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than -15 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=328</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=328"/>
		<updated>2024-01-05T19:18:22Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforced by [[Civil Protection]] upon the general [[Citizens|populace]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;success&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt; is a criteria of the violation.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue a &#039;&#039;&#039;[[Civil_Protection#Malcompliance_Citation|malcompliance citation]]&#039;&#039;&#039; or contain for &#039;&#039;&#039;4&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, pushing, or shoving.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code [[#69 POSSESSION OF RESOURCES|69 POSSESSION OF RESOURCES]].&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being in an unassigned area during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools; pliers, screwdrivers, scissors&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a storm-system, outland zone, or in any other {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 63S || rowspan=3| ILLEGAL IN OPERATION || Engaging in anti-civil activity as an accomplice to another.&lt;br /&gt;
|-&lt;br /&gt;
| Providing aid to anti-citizens before, during, or after the fact.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to immediately report observed crimes at ANTI-CIVIL ACTIVITY LEVEL FIVE.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code [[#95 ILLEGAL CARRYING|95 ILLEGAL CARRYING]].&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying this level of contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. Includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Prosecution|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than or equal to -16 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=327</id>
		<title>Civil Protection</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Civil_Protection&amp;diff=327"/>
		<updated>2024-01-05T18:58:34Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* FRACTURED */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction infobox&lt;br /&gt;
| affiliation = Overwatch Forces&lt;br /&gt;
| image = CP.png&lt;br /&gt;
| description = The Combine&#039;s localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[:Category:Overwatch Forces|Combine]] faction that operates in each [[Cities|urban district]]. While specific procedure may vary depending on the environment, the {{PAGENAME}}&#039;s primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining [[Citizens|human population]].&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
The following are rules that apply out-of-character as {{PAGENAME}}. Breaking these rules will result in a blacklist and potential server ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0.&#039;&#039;&#039; Use common sense. Clear abuse of the whitelist or messing around in any way will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039; Do not give items to citizens for any reason. This includes administering medical aid to citizens, with the exception being to preserve their life for interrogation or prosecution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039; If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the SJ.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039; In The ARK: 2016, mandatory memory replacement has made your character indifferent to the Combine&#039;s cause; intentionally acting against the will of the Combine is not allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4.&#039;&#039;&#039; The citizens you contain are your responsibility. Do not leave or switch characters without ensuring that their release is handled by yourself or another unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5.&#039;&#039;&#039; You must remain in-character and conduct your roleplay professionally and to a good standard. Being the most prominent and oppressive role to most of the playerbase, this is important.&amp;lt;br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.&lt;br /&gt;
&lt;br /&gt;
==Demeanor==&lt;br /&gt;
{{PAGENAME}} is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.&lt;br /&gt;
&lt;br /&gt;
While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.&lt;br /&gt;
&lt;br /&gt;
Being oppressive and strict as a {{PAGENAME}} unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or &#039;friendly&#039; CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server. &lt;br /&gt;
&lt;br /&gt;
Remember that you are outnumbered by citizens, so remaining alert, diligent, and keeping in step with other units strengthens the illusion of control.&lt;br /&gt;
&lt;br /&gt;
Your unit and their family can be disposed of at a whim by Dispatch, so keep that in mind when thinking about fraternizing or being lenient with a citizen.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
! Example incorrect phrase !! Cohesive alternative&lt;br /&gt;
|-&lt;br /&gt;
| I / Me || e.g. JURY-6&lt;br /&gt;
|-&lt;br /&gt;
| We / Us || e.g. PT-LINE&lt;br /&gt;
|-&lt;br /&gt;
| They / Them || Citizen, subject&lt;br /&gt;
|-&lt;br /&gt;
| He&#039;s running / fleeing || Suspect is 148&lt;br /&gt;
|-&lt;br /&gt;
| Going to release the prisoner || 10-19, 10-10 detail&lt;br /&gt;
|-&lt;br /&gt;
| Go to || Intercede / Converge&lt;br /&gt;
|-&lt;br /&gt;
| On my way || Inbound&lt;br /&gt;
|-&lt;br /&gt;
| Knock(ed) out || Pacifying (Passive)&lt;br /&gt;
|-&lt;br /&gt;
| Stop your task || Suspend&lt;br /&gt;
|-&lt;br /&gt;
| Going off duty || JURY-6 10-7&lt;br /&gt;
|-&lt;br /&gt;
| Explain the charges for John Smith || 10-2 tags on #12345&lt;br /&gt;
|}&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Terminology]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adhering to cohesive terminology protocol ensures that other units can properly interpret your communication whilst keeping information uniform and consistent. It is mandatory to use cohesive terminology at all times when outside the Stabilization Jurisdiction, and on all radio channels including PT radio.&lt;br /&gt;
&lt;br /&gt;
Cohesive terminology includes keeping messages clinical, unambiguous, and in the third person; adhering to radio jargon and codes; ensuring messages are descriptive but concise; and using your radio to communicate internally where viable.&lt;br /&gt;
&lt;br /&gt;
It is a best practice to check what you say before completing the message, as it is possible that it can be made more concise, in line with terminology, or may be unnecessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City Codes==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[City Codes]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The City Codes are the &#039;laws&#039; upon which it is part of the duty of {{PAGENAME}} to enforce among the civil populace. The purpose of these &#039;laws&#039; is to preserve City {{City}}&#039;s socio-stability rather than to assist citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} units are expected to issue charges based upon conclusive evidence, not solely upon another citizen&#039;s word.&lt;br /&gt;
&lt;br /&gt;
Whilst it is possible for an individual to be in violation of multiple city codes at once (such as fleeing whilst carrying contraband), it is not proper to go &#039;fishing&#039; for multiple overlapping offenses to tack on to their profile.&lt;br /&gt;
&lt;br /&gt;
===Prosecuting===&lt;br /&gt;
When prosecuting a subject as described in this section, state the charges in the following format. This does not apply if the suspect is actively resisting, already unconscious or being issued a terminal verdict.&lt;br /&gt;
 YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT&lt;br /&gt;
 e.g.&lt;br /&gt;
 Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.&lt;br /&gt;
 You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.&lt;br /&gt;
====Malcompliance Citation====&lt;br /&gt;
A malcompliance citation is the corporal punishment of a citizen by hitting them with the stun baton.&lt;br /&gt;
&lt;br /&gt;
This should be done while the subject is restrained, and in a secure area.&lt;br /&gt;
&lt;br /&gt;
====Detention====&lt;br /&gt;
Individuals who have been designated &#039;cycles&#039; in containment should be rendered unconscious, restrained, and searched.&lt;br /&gt;
&lt;br /&gt;
After applying the charge and status, move them to a cell within the Stabilization Jurisdiction and enter their sentence into the terminal.&lt;br /&gt;
&lt;br /&gt;
====Terminal Verdict====&lt;br /&gt;
A terminal verdict is the controlled termination of an individual deemed a threat to social prosperity. This is a consequence of violations at SOCIO-ENDANGERMENT LEVEL FIVE, or lower if the [[Civil_Protection#Politi-Stabilization_Index|stability index]] is FRACTURED.&lt;br /&gt;
&lt;br /&gt;
Designees must be moved, pacified, to a cell in the Stabilization Jurisdiction. Before sterilizing them, you must request a character ban by typing &amp;lt;code&amp;gt;/pk &amp;lt;charge&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Immediate Amputation====&lt;br /&gt;
Immediate amputation is the immediate on-the-spot termination of an individual.&lt;br /&gt;
&lt;br /&gt;
A subject who is designated for terminal verdict may be immediately amputated if &#039;&#039;&#039;any&#039;&#039;&#039; of the following criteria are met:&lt;br /&gt;
* Subject is posing or will imminently pose a direct threat to Overwatch forces.&lt;br /&gt;
* Subject is in a restricted zone or about to flee into one.&lt;br /&gt;
* Politi-Stabilization Index is at FRACTURED or JUDGEMENT WAIVER.&lt;br /&gt;
* Subject is designated for witness sterilization.&lt;br /&gt;
* Ordered to by Dispatch or Rank Leaders.&lt;br /&gt;
===Documentation===&lt;br /&gt;
All city code violations must be documented on the individual&#039;s record before prosecution.&lt;br /&gt;
&lt;br /&gt;
To document a transgression, add a record of the violation &#039;&#039;&#039;number only&#039;&#039;&#039;, and deduct the requisite points.&lt;br /&gt;
Change the citizen&#039;s status to &amp;lt;code&amp;gt;DETAINED&amp;lt;/code&amp;gt; if they are being sentenced to cycles, and &amp;lt;code&amp;gt;CITIZEN&amp;lt;/code&amp;gt; again when released. For example:&lt;br /&gt;
 99 | -4&lt;br /&gt;
 148 | -8&lt;br /&gt;
 STATUS CHANGE: DETAINED&lt;br /&gt;
If a citizen is wanted for a violation, set their civil status to &amp;lt;code&amp;gt;BOL&amp;lt;/code&amp;gt; first, then add the record as above, but precede the number with [BOL].&lt;br /&gt;
&lt;br /&gt;
Citizens co-operating with Overwatch forces may be awarded one Civic Deed at the unit&#039;s discretion, recorded as &#039;CO-OPERATION&#039;.&lt;br /&gt;
&lt;br /&gt;
====Statuses====&lt;br /&gt;
Citizens are assigned a status based upon their standing in the eyes of Overwatch. These can be modified by Civil Protection units via their PDA.&lt;br /&gt;
&lt;br /&gt;
=====CITIZEN=====&lt;br /&gt;
A standard, free member of the city&#039;s workforce.&lt;br /&gt;
&lt;br /&gt;
=====DETAINED=====&lt;br /&gt;
A prisoner who is currently detained and serving their sentence in the detention block.&lt;br /&gt;
&lt;br /&gt;
=====BOL=====&lt;br /&gt;
A person of interest who is wanted for a city code violation. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====ANTI-CITIZEN=====&lt;br /&gt;
A malignant operating within the city whose citizenship has been revoked. &#039;&#039;This will alert any nearby cameras.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Politi-Stabilization Index==&lt;br /&gt;
The Politi-Stabilization Index represents the overall stability of the district. There are several different levels that determine the way {{PAGENAME}} operate.&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:DodgerBlue;&amp;quot;&amp;gt;PRESERVED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is no calculated imminent threat to City {{City}}&#039;s security, and civil harmony is optimal.&lt;br /&gt;
* City operations and activities can continue as normal.&lt;br /&gt;
* Firearms must be unequipped.&lt;br /&gt;
** &#039;&#039;Exceptions:&#039;&#039; Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#E1CE2F;&amp;quot;&amp;gt;MARGINAL&amp;lt;/span&amp;gt;====&lt;br /&gt;
Civil insurrection is manifesting within the city. There is a potential imminent threat to City {{City}}&#039;s security, and units should be taking steps to restore it.&lt;br /&gt;
* General Public Service Detail is suspended until stability is once again preserved.&lt;br /&gt;
* Firearms can be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;FRACTURED&amp;lt;/span&amp;gt;====&lt;br /&gt;
There is a likely imminent threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* All violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and above are now subject to a terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;JUDGEMENT WAIVER&amp;lt;/span&amp;gt;====&lt;br /&gt;
Socio-stabilization has been lost. There is an active threat to City {{City}}&#039;s security and the integrity of Overwatch.&lt;br /&gt;
* Rations and General Public Service Detail are suspended until stability is once again preserved.&lt;br /&gt;
* An emergency curfew is put into effect.&lt;br /&gt;
* ALL violators are now subject to terminal verdict.&lt;br /&gt;
* Firearms should be equipped.&lt;br /&gt;
&lt;br /&gt;
==Location Index==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Read: [[Location Index]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is vital to be aware and knowledgeable of your surroundings in order to navigate city effectively and close in on incidents quickly.&lt;br /&gt;
&lt;br /&gt;
The location index also outlines zone restrictions: where you or the workforce may go in the district. Use it in conjunction with the current stabilization index to ensure that your patrol route is maximising its coverage of permissible zones.&lt;br /&gt;
&lt;br /&gt;
==City Operations==&lt;br /&gt;
===Rations===&lt;br /&gt;
Rations are distributed from the distribution center every day from 0700 - 0800 hours.&lt;br /&gt;
&lt;br /&gt;
The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.&lt;br /&gt;
&lt;br /&gt;
===General Public Service Detail T-9432===&lt;br /&gt;
General Public Service Detail T-9432 is a daily work-cycle that operates from 1000 - 1600 hours. No further workers are permitted after 1100, and workers cannot leave voluntarily until the shift has concluded.&lt;br /&gt;
&lt;br /&gt;
This work session only goes ahead when there are 3 or more {{PAGENAME}} units available to oversee, and is only stopped prematurely in the event of catastrophic equipment failure or if the number of units/stabilization index becomes inadequate.&lt;br /&gt;
&lt;br /&gt;
Citizens are to return all equipment immediately after the workshift, failure to do so will result in 484 THEFT. A citizen who fails to complete the workshift safely or properly is liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
===Curfew===&lt;br /&gt;
A curfew is in effect every day from 2300 - 0600 hours. Citizens have until 2330 to be inside of their assigned residential block.&lt;br /&gt;
&lt;br /&gt;
During this time, doors are restricted, containment fields are locked and {{PAGENAME}} are to patrol the streets.&lt;br /&gt;
&lt;br /&gt;
Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.&lt;br /&gt;
&lt;br /&gt;
===Specialized Public Service Detail===&lt;br /&gt;
Some citizens are selected to be on-call for maintenance of the urban infrastructure, such as vending machines and work-shift equipment.&lt;br /&gt;
&lt;br /&gt;
These workers can be identified by a white worker&#039;s shirt, as well as a &amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt; status on their profile. These employees are supervised and the liability of a District Public Management representative, the &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
All equipment, such as their uniform and machine repair tools, must be returned to the appropriate terminal immediately after their work is complete. Failure to do so holds them liable to 99 RECKLESS OPERATION. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch.&lt;br /&gt;
&lt;br /&gt;
===District Public Management===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Public Management]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other citizens, typically labelled &#039;collaborators&#039; are employed by the Ministry of Energy to manage localised tasks within the city, such as the aforementioned public service, housing blocks, and distribution blocks. They operate out of the Public Management offices in the city center.&lt;br /&gt;
&lt;br /&gt;
These employees are identified by a white worker&#039;s shirt with a blue brassard, as well as an accompanying status denoting their role:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;DIRECTOR&amp;lt;/code&amp;gt;: Block Director. They oversee the activity of residential blocks and report criminal activity, as well as taxing apartments without a television.&lt;br /&gt;
* &amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;: Work Foreman. They are responsible for the hiring, management, and training of Specialized Public Service Detail employees.&lt;br /&gt;
* &amp;lt;code&amp;gt;MANAGER&amp;lt;/code&amp;gt;: Store Manager. They dispense and inspect business permits and store licenses, and collect taxes and upkeep fees.&lt;br /&gt;
* &amp;lt;code&amp;gt;INTERN&amp;lt;/code&amp;gt;: Staff Assistant. This individual assists the aforementioned employees in their office duties and can carry out tasks by proxy.&lt;br /&gt;
&lt;br /&gt;
These officials have exemptions on certain specialized equipment, such as their uniforms, request devices, and the Foreman&#039;s machine repair kit. Non-workers in possession of this equipment at any time are liable to 484 THEFT.&lt;br /&gt;
&lt;br /&gt;
Employees have no authority over {{PAGENAME}} and are considered standard workforce members by Overwatch. However, co-operation in tasks such as property searches and equipment retrieval may prove beneficial to the maintenance of the city&#039;s efficiency.&lt;br /&gt;
==Special Operations==&lt;br /&gt;
===Priority Identification Check===&lt;br /&gt;
A priority identification check is initiated by Dispatch and is the systematic roll call and inspection of a residential block for contraband and non-citizens.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are to clamp the entrances and begin a search of each room and its occupants for contraband, non-delegated citizens, and code violations.&amp;lt;br&amp;gt;Occupants that fail to maintain their living area to an appropriate standard, such as not having a working television, are liable to a 99 RECKLESS OPERATION charge.&lt;br /&gt;
&lt;br /&gt;
Individuals outside of their assigned inspection position (their apartment, or for unassigned, the lobby of their residential block) for the duration are charged with 505 EVASION BEHAVIOR.&lt;br /&gt;
&lt;br /&gt;
===Witness Sterilization===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Witness sterilization will always result in NLR.&lt;br /&gt;
&lt;br /&gt;
Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.&lt;br /&gt;
&lt;br /&gt;
Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.&amp;lt;br&amp;gt;[[File:BREACHING.png|300px|thumb]]&lt;br /&gt;
Persons attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.&lt;br /&gt;
&lt;br /&gt;
===Breaching===&lt;br /&gt;
Units must follow breaching protocol whenever entering a workforce-inhabited room, such as an apartment or distribution block.&lt;br /&gt;
&lt;br /&gt;
To breach, at least three units must be present. A breacher, with an SMG-1, takes a position infront of the door. The pointman, a unit with a firearm, stands on the hinge side of the door, flanked by a point guard, who covers the exit door and prevents egress or entry. The breacher is the first to enter the property and opens the door first, followed by the pointman.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
{{PAGENAME}} utilises a quasi-hierarchical points system for its ranking structure. These numbers start from 00 and increase in increments of 25.&lt;br /&gt;
&lt;br /&gt;
Ground units are selected for rank increases provided they pass an automatic evaluation until the rank of 75.&lt;br /&gt;
&lt;br /&gt;
Rank points signify a {{PAGENAME}} unit&#039;s trustworthiness and experience, and also determine what equipment is available to them, but do not denote authority over other officers.&lt;br /&gt;
&lt;br /&gt;
===Protection Team Leaders===&lt;br /&gt;
The unit in charge of a protection team, called the Protection Team Leader, has the temporary responsibility of ensuring that their team is cohesive and operating effectively.&lt;br /&gt;
&lt;br /&gt;
Issuing basic instructions, maintaining sole radio communications, and organizing their team are all requirements of the designated protection team leader.&lt;br /&gt;
&lt;br /&gt;
===Rank Leaders===&lt;br /&gt;
Rank Leaders are specially selected {{PAGENAME}} units who have direct authority to control, monitor, direct, and prosecute officers in their district.&lt;br /&gt;
&lt;br /&gt;
These units, demarcated by an &#039;RL&#039; rank, oversee ground operations on behalf of the Ministry of Civil Protection and Overwatch.&lt;br /&gt;
==Internal Transgressions==&lt;br /&gt;
{{PAGENAME}} units are held accountable to their actions &#039;&#039;&#039;and lack thereof&#039;&#039;&#039; at all times, by both Dispatch and Rank Leaders. Delegates acting in a manner that endangers or disrupts {{PAGENAME}} operations are subject to penalties up to recyclement.&lt;br /&gt;
&lt;br /&gt;
Some non-cohesive actions and their corresponding violation codes are listed below.&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL ONE===&lt;br /&gt;
* Deduction of &#039;&#039;&#039;50% sterilized credits&#039;&#039;&#039;.&lt;br /&gt;
** If current sterilized credit balance is less than 30, deduction of 25% rank points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 14 || style=&amp;quot;width:25%&amp;quot; rowspan=3 | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Violating [[Civil Protection#Terminology|cohesive terminology protocol]]..&lt;br /&gt;
|-&lt;br /&gt;
| Fraternizing or engaging in discourse with citizens.&lt;br /&gt;
|-&lt;br /&gt;
| Communicating unnecessary or sensitive information in radio or in public.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | 99 || rowspan=4 | RECKLESS OPERATION || Entering a {{Access|603}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to adhere to [[Civil Protection#Breaching|breaching protocol]].&lt;br /&gt;
|-&lt;br /&gt;
| Patrolling alone or without a protection team.&lt;br /&gt;
|-&lt;br /&gt;
| Using non-sanctioned weapons or equipment.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 105 || rowspan=3 | OBSTRUCTING PROTECTION || Failure to proceed with [[Civil Protection#City Operations|city operations]].&lt;br /&gt;
|-&lt;br /&gt;
| Failure to obey an order given by Dispatch or Rank Leaders immediately.&lt;br /&gt;
|-&lt;br /&gt;
| Incorrect PDA usage, i.e. issuing wrong charges or point deductions.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===POLITI-ENDANGERMENT LEVEL FIVE===&lt;br /&gt;
* Unit &#039;&#039;&#039;deservicement&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 243 || rowspan=1 | ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=1 | 245 || rowspan=1 | ASSAULT ON PRIORITY ASSET || Attacking High Priority Assets in any way.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 316 || rowspan=3 | CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner.&lt;br /&gt;
|-&lt;br /&gt;
| Entering a {{Access|63}} zone without authorization.&lt;br /&gt;
|-&lt;br /&gt;
| Aiding or communicating with citizens on a personal level.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 422 || rowspan=2 | CAPITAL MALCOMPLIANCE || Directly disobeying an order given by Dispatch or Rank Leaders.&lt;br /&gt;
|-&lt;br /&gt;
| Accumulating two rank point deductions (-50%) within a set period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Failure to adhere to duty codes during JUDGEMENT WAIVER&lt;br /&gt;
|}&lt;br /&gt;
==Vortigaunts==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Vortigaunts]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enslaved Vortigaunts are conscripts tasked with manual labour tasks such as city sanitation. For this purpose, they may exist outside of residential blocks during scheduled [[Civil_Protection#Curfew|curfew]]. Biotics may also be used for the transportation of corpses to and from the Stabilization Jurisdiction under the oversight of officers.&lt;br /&gt;
&lt;br /&gt;
Vortigaunts are subject to a terminal verdict only for any violations at or above [[City Codes|ANTI-CIVIL ACTIVITY LEVEL FIVE]].&lt;br /&gt;
&lt;br /&gt;
==Relationship with City Administration==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Security Council|C{{City}} Security Council]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Administration, or High Priority Asset, is the term that includes all delegates of the City {{City}} Security Council and the wider global administration network. These individuals are not members of the civil [[Citizens|workforce]], but are instead identified by their position in the bureaucratic puppet &#039;government&#039; that oversees Earth. As such, Civil Protection are not to interfere with their duties at any time unless given specific directives to do so by Dispatch.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Civil Protection===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Civil Protection]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ministry of Civil Protection is responsible for the liaison between the Civil Protection and the rest of the Security Council. Officials of the Ministry of Civil Protection do this by monitoring the activities of ground units, updating Rank Leaders on directives and mandates, and communicating with the other ministries to prioritize security resolutions.&lt;br /&gt;
&lt;br /&gt;
The Advisor and the Minister of Civil Protection are the only two bureaucrats with direct authority over Civil Protection units and operations, provided that this authority does not contradict Dispatch. In practice, however, this authority is typically exercised by proxy through the use of Rank Leaders.&lt;br /&gt;
&lt;br /&gt;
===Ministry of Energy===&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&#039;&#039;Further info: [[Ministry of Energy]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The body responsible for propaganda, [[Public Management]], and workforce quotas is the [[Ministry of Energy]] - consisting of a board of Councillors and a Minister. These officials have zero authority over Overwatch operations such that demands made by these individuals are only legitimate and compulsory if processed and passed on by a Ministry of Civil Protection official or Dispatch.&lt;br /&gt;
&lt;br /&gt;
==Important Controls==&lt;br /&gt;
 F1: Opens the interaction menu&lt;br /&gt;
 F2: Opens the PDA&lt;br /&gt;
 /cp &amp;lt;message&amp;gt;: Relays a message in {{PAGENAME}} main comms&lt;br /&gt;
 /pt &amp;lt;message&amp;gt;: Relays a message within your protection team&lt;br /&gt;
 /code1: Deploys a general waypoint&lt;br /&gt;
 /code2: Deploys a CODE 2 waypoint&lt;br /&gt;
 /code3: Deploys a CODE 3 waypoint&lt;br /&gt;
 /pk &amp;lt;charge&amp;gt;: Character-bans the next person you kill (within 30 seconds)&lt;br /&gt;
 /kickdoor: Kicks open the door you are facing&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=326</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Main_Page&amp;diff=326"/>
		<updated>2023-06-01T14:04:29Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:TheARKorangehd.png|300px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;&amp;lt;div style=&amp;quot;font-size:60px&amp;quot;&amp;gt;&#039;&#039;&#039;The ARK: 2016&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
This wiki is an essential repository for faction and gameplay information.&lt;br /&gt;
{| style=&amp;quot;width:60%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || style=&amp;quot;vertical-align: top; width:33%;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Server Guidelines&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Rules]]&lt;br /&gt;
* [[The ARK: 2016:About|About]]&lt;br /&gt;
* [[FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Overwatch Forces|Overwatch Forces]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Civil Protection]]&lt;br /&gt;
** [[City Codes]]&lt;br /&gt;
** [[Location Index]]&lt;br /&gt;
** [[Terminology]]&lt;br /&gt;
* [[Overwatch]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Workforce|Workforce]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Citizens]]&lt;br /&gt;
** [[Public Management]]&lt;br /&gt;
* [[Vortigaunts]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width:34%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;[[:Category:Ministry|Ministry]]&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Security Council|City {{City}} Security Council]]&lt;br /&gt;
** [[Ministry of Energy]]&lt;br /&gt;
** [[Ministry of Civil Protection]]&lt;br /&gt;
|-&lt;br /&gt;
| ||style=&amp;quot;vertical-align: top; width:33%;&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;The World&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* [[Introduction]]&lt;br /&gt;
* [[Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Rules&amp;diff=325</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Rules&amp;diff=325"/>
		<updated>2023-04-23T16:31:40Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Rule 6: Metagaming is prohibited */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of rules that players are expected to follow whilst playing on the server or communicating on any server-related platform.&lt;br /&gt;
&lt;br /&gt;
Some admins are more or less forgiving on certain issues than others, but in general violating any of these rules will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
Ban appeals must be directed to &amp;lt;code&amp;gt;rico#5130&amp;lt;/code&amp;gt; via our [https://discord.gg/3pAt93yfPb Discord]. Keep in mind that, if denied, you must wait 1 week before appealing again.&lt;br /&gt;
&lt;br /&gt;
It is within your best interest to always be open and honest, as if we cannot trust what you&#039;re saying you will simply be banned.&lt;br /&gt;
&lt;br /&gt;
== Rule 1: &#039;&#039;Don&#039;t be an asshole&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
We are all here to have fun and enjoy the server. It&#039;s a video game: don&#039;t be an asshole.&lt;br /&gt;
&lt;br /&gt;
* Constantly targeting, harassing, or threatening another member of the community is against the rules.&lt;br /&gt;
** This includes excessively negatively impacting another character with little in-character justification.&lt;br /&gt;
&lt;br /&gt;
== Rule 2: &#039;&#039;Use common sense&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Think before you speak to avoid making yourself look like an idiot.&lt;br /&gt;
&lt;br /&gt;
* Being overly disruptive or annoying will get you banned.&lt;br /&gt;
* Cheating, exploiting, hacking, and spamming are not allowed&lt;br /&gt;
** Follow rule #10 if you encounter any bugs or exploits.&lt;br /&gt;
* &#039;Toeing the line&#039; or exploiting loopholes when it comes to the server rules is not allowed.&lt;br /&gt;
* This community has a zero-tolerance policy for engaging in or discussing in sexual 18+ content, including erotic roleplay (ERP), in any way.&lt;br /&gt;
&lt;br /&gt;
== Rule 3: &#039;&#039;Follow the combat rules&#039;&#039; ==&lt;br /&gt;
==== &#039;&#039;Rule 3.1: Shoot to Kill&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
We employ the S2K (Shoot to Kill) system of combat for all situations. This means that players may use the weapons they have available and engage in combat spontaneously.&lt;br /&gt;
&lt;br /&gt;
* To begin combat, the initiating party must write a /me detailing their actions&lt;br /&gt;
** This /me will include what you intend to accomplish in detail.&lt;br /&gt;
** e.g. /me raises his fists, throwing a barrage of punches towards the man&#039;s upper torso in an attempt to disable him.&lt;br /&gt;
* Once the /me has been typed, S2K combat may begin between both parties immediately.&lt;br /&gt;
* If both parties are armed, a /me is not required.&lt;br /&gt;
* If the other party attacks you or runs away whilst typing the /me, you may begin S2K combat immediately.&lt;br /&gt;
* If the other party is out of yelling range, a /me is not required.&lt;br /&gt;
&lt;br /&gt;
==== Rule 3.2: &#039;&#039;Escalation&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* You may attack any player given that you have reasonable in-character justification.&lt;br /&gt;
** e.g. stealing property, snitching on you, provoking an altercation, constant verbal abuse.&lt;br /&gt;
** Poorly-based reasons with little benefit to roleplay such as killing someone over a casual disagreement or because they insulted you once do not constitute reasonable justification.&lt;br /&gt;
* You may attempt to mug other citizens at any time.&lt;br /&gt;
** To attempt to attack or mug [[Civil Protection]], however, at least 4 units must be flagged on.&lt;br /&gt;
&lt;br /&gt;
==== Rule 3.3: &#039;&#039;Permadeath&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* Permanent kills are a touchy subject, as they result in all progress made to your character, alongside the character itself, being wiped.&lt;br /&gt;
* Generally speaking, permanent kills are the result of actions you have brought upon yourself, such as active resistance against the Combine, instigating conflict with another character, or suicidal and/or grossly negligent actions.&lt;br /&gt;
** However, in most cases permanent kills are handled on a case-by-case basis, and depend on the context and the impact that it would have on other characters.&lt;br /&gt;
* Civil Protection characters are only perma-killed upon deservicement, upon which their faction whitelist will also be revoked.&lt;br /&gt;
&lt;br /&gt;
== Rule 4: &#039;&#039;Craft a believable and realistic character&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Citizens in City {{City}} are subjected to arduous and inhumane living conditions. Living in this universe is by no means a cake-walk, and your character should reflect that.&lt;br /&gt;
&lt;br /&gt;
* Character names must be sensible and in proper case.&lt;br /&gt;
** Names taken from pop culture, movies, television, real life, or other media are not allowed.&lt;br /&gt;
** Intentionally generic or comical names are similarly against the rules.&lt;br /&gt;
* Physical descriptions are exactly that, physical, and should only detail attributes immediately visible to the senses such as height, complexion, eye color, etc.&lt;br /&gt;
* You should communicate in English in all forms of communication.&lt;br /&gt;
** Internet slang or netspeak (i.e. lol, xd, brb) should not be used in any in-character channels.&lt;br /&gt;
* Throwaway characters are prohibited. Creating disposable, low quality characters with little to no personality will result in a ban.&lt;br /&gt;
** This includes playing with wanton disregard to your character&#039;s personal safety.&lt;br /&gt;
** Naming your new character after your old character, or using an intentionally similar name, is prohibited.&lt;br /&gt;
* Referencing OOC events IC is considered breaking of this rule, and depending on the situation, could be considered metagame.&lt;br /&gt;
&lt;br /&gt;
== Rule 5: &#039;&#039;Administration decisions are final&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
It is best if you find yourself in a situation with an admin that you remain open and honest.&lt;br /&gt;
&lt;br /&gt;
* Do not push for more answers related to a situation with an admin that has been closed.&lt;br /&gt;
** Attempting to ask Admins to reveal IC information will result in harsh punishment.&lt;br /&gt;
** Respect is expected of both parties.&lt;br /&gt;
** Lying or misrepresenting facts to admins will result in a ban.&lt;br /&gt;
&lt;br /&gt;
== Rule 6: &#039;&#039;Metagaming is prohibited&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Always keep IC information and OOC information separate. Using OOC channels to spoil IC information is prohibited.&lt;br /&gt;
&lt;br /&gt;
* Using any information gained through OOC means in-character is prohibited.&lt;br /&gt;
* Giving out IC information over OOC channels/chat is prohibited.&lt;br /&gt;
* Metabaiting is prohibited.&lt;br /&gt;
* Characters&#039; knowledge on the in-game world should be independent of player knowledge, for example you may know a citizen called &#039;Peter Smith&#039;, but your new character will not. Roleplay this accordingly.&lt;br /&gt;
** Knowledge of gameplay mechanics is allowed, if you wish to demonstrate said mechanics, do so in a realistic way.&lt;br /&gt;
&lt;br /&gt;
== Rule 7: &#039;&#039;Avoiding IC consequences is prohibited&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Disconnecting or going AFK to avoid imminent or in-progress roleplay for any reason without reaching an agreeable stopping point with all involved parties is prohibited.&lt;br /&gt;
* Once engaged in conflict, you must remain on that character until the conflict has been resolved.&lt;br /&gt;
** Disconnecting or charswapping whilst engaged in conflict will result in a ban.&lt;br /&gt;
** Ask an admin if you are unsure whether you can disconnect or not.&lt;br /&gt;
&lt;br /&gt;
== Rule 8: &#039;&#039;Powergaming is prohibited&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Roleplayed weapons or gear is prohibited. Use the respective items that are presented in-game.&lt;br /&gt;
* Trying to roleplay getting somewhere but being unable to get there through in-game means is prohibited.&lt;br /&gt;
* Admins are under no obligation to assist you over IC matters. Asking for healing, teleportation and items etc. is prohibited.&lt;br /&gt;
** If you are a victim of a bug, the admin will decide whether or not to reimburse what you lose.&lt;br /&gt;
* If you are unable to accomplish what you are trying to do through in-game means, do not roleplay it.&lt;br /&gt;
&lt;br /&gt;
== Rule 9: &#039;&#039;Accept the fact that sometimes you lose&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Eventually, your character will be permanently killed without a possibility of avoiding it. A chance of wrong place, wrong time. Some events can be out of your control. Losing is just a part of the game. It is recommended to not build emotional attachments to your characters, all characters eventually die and its just a matter of time and chance that it occurs. Create your new character with better knowledge and experience with what lead up to your previous character&#039;s death.&lt;br /&gt;
&lt;br /&gt;
== Rule 10: &#039;&#039;Report all bugs/exploits&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
If you encounter a bug or an exploit, from anything as small as a spelling error to anything as big as a game breaking exploit, follow these guidelines.&lt;br /&gt;
* &#039;&#039;&#039;Do not abuse any bugs or exploits you find.&#039;&#039;&#039; If you break this rule, you will be banned immediately without appeal.&lt;br /&gt;
* Post the bug or exploit in the &#039;&#039;&#039;#bug-reports&#039;&#039;&#039; channel on the Discord server. &#039;&#039;&#039;Sharing the bug or exploit anywhere other than the #bug-reports channel will result in a ban.&#039;&#039;&#039;&lt;br /&gt;
* If applicable, include the following:&lt;br /&gt;
** An explanation as to what the bug or exploit is&lt;br /&gt;
** A concise guide on how to reproduce the bug or exploit&lt;br /&gt;
** Any applicable screenshots/videos (i.e. error messages or reproduction guides)&lt;br /&gt;
&lt;br /&gt;
Failure to do so is a bannable, regardless of intent or guilt. If you see something, say something.&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=324</id>
		<title>City Codes</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=City_Codes&amp;diff=324"/>
		<updated>2023-04-09T17:54:10Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* ANTI-CIVIL ACTIVITY LEVEL FIVE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of the &#039;&#039;&#039;City Codes&#039;&#039;&#039; in City {{City}}, enforceable by [[Civil Protection]] and adhered to by the [[Citizens|workforce]].&lt;br /&gt;
&lt;br /&gt;
Citizens attempting or conspiring to commit code violations are liable to the same punishment, unless &#039;success&#039; is a required factor for the transgression to occur.&lt;br /&gt;
&lt;br /&gt;
One cycle equals one in-game hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Enslaved Vortigaunts are always sentenced to a terminal verdict for violations of ANTI-CIVIL ACTIVITY LEVEL FIVE and greater.&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;2&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Issue &#039;&#039;&#039;malcompliance citation&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || style=&amp;quot;width:25%&amp;quot; | VERBAL INDISCRETION || style=&amp;quot;width:72%&amp;quot; | Any form of uncivilised verbal communication; yelling, using inappropriate or subversive language, speaking in a non-approved dialect.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || MOVEMENT TRANSGRESSION || Any form of movement that exceeds typical walking; running, jumping, etc.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || NON-COHESIVE DETACHMENT || Loitering or standing in a suspicious area, or in the same area for a prolonged period of time.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || CIVIL PRIVACY VIOLATION || Invading the personal space of another in a disruptive manner.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || NON-SANCTIONED DISPOSAL || Disposing of one&#039;s items in public areas outside of the designated waste recepticles.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || ALARMS || Using automated request systems (request device, alarms, etc.) without a valid emergency reason.&lt;br /&gt;
|-&lt;br /&gt;
| 415 || CIVIC DISUNITY || Actively behaving in a manner that disrupts social harmony by performing non-aggravated acts; making rude gestures, throwing objects, body blocking, pushing, or shoving.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==ANTI-CIVIL ACTIVITY LEVEL FIVE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;4&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;4-6&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 17F || style=&amp;quot;width:25%&amp;quot; | FUGITIVE DETACHMENT || style=&amp;quot;width:72%&amp;quot; | Intentionally trying to hide or avoid Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || FELONY INCITE || Having a rebellious attitude or willingness to question authority.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || NON-SANCTIONED ARSON || Igniting or fuelling a fire unlawfully.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || POSSESSION OF RESOURCES || Possession of contraband deemed illegal under code [[#69 POSSESSION OF RESOURCES|69 POSSESSION OF RESOURCES]].&lt;br /&gt;
|-&lt;br /&gt;
| 99 || RECKLESS OPERATION || Failure to complete an important task correctly, or causing endangerment through one&#039;s actions.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || OBSTRUCTING PROTECTION || Performing an action that has wasted the time or impeded the operations of Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 408 || CRIMINAL DAMAGE || Destroying, defacing, or damaging a part of the local urban infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
| 484 || THEFT || Stealing, extorting, or damaging another party&#039;s property.&lt;br /&gt;
|-&lt;br /&gt;
| 507 || PUBLIC NON-COMPLIANCE || Disobeying a direct order from Overwatch forces.&lt;br /&gt;
|-&lt;br /&gt;
| 603 || UNLAWFUL ENTRY || Trespassing in a {{Access|603}} area, or being in an unassigned area during [[Civil Protection#City Operations|curfew]].&lt;br /&gt;
|}&lt;br /&gt;
===69 POSSESSION OF RESOURCES===&lt;br /&gt;
Citizens carrying the following contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. This includes:&lt;br /&gt;
 • Non-sanctioned apparel; face coverings, refugee clothing, gas masks, hazmat suits&lt;br /&gt;
 • Tools; pliers, screwdrivers, scissors&amp;lt;ref&amp;gt;Unless authorized as [[Civil Protection#City Operations|&amp;lt;code&amp;gt;CITY REPAIR&amp;lt;/code&amp;gt;]] on their profile and actively engaging in assigned work, or authorized as [[Civil_Protection#District_Public_Management|&amp;lt;code&amp;gt;FOREMAN&amp;lt;/code&amp;gt;]] on their profile.&amp;lt;/ref&amp;gt;&lt;br /&gt;
 • Non-CMB recreational drugs; narcotics, alcohol&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL ONE==&lt;br /&gt;
* Deduct &#039;&#039;&#039;8&#039;&#039;&#039; Documented Civic Deeds&lt;br /&gt;
* Contain for &#039;&#039;&#039;6-8&#039;&#039;&#039; cycles.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 63 || CRIMINAL TRESPASS || Trespassing in a storm-system, outland zone, or in any other {{Access|63}} area.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | 63S || rowspan=3| ILLEGAL IN OPERATION || Engaging in anti-civil activity as an accomplice to another.&lt;br /&gt;
|-&lt;br /&gt;
| Providing aid to anti-citizens before, during, or after the fact.&lt;br /&gt;
|-&lt;br /&gt;
| Failure to immediately report observed crimes at ANTI-CIVIL ACTIVITY LEVEL FIVE.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || ILLEGAL CARRYING || Possession of contraband deemed illegal under code [[#95 ILLEGAL CARRYING|95 ILLEGAL CARRYING]].&lt;br /&gt;
|-&lt;br /&gt;
| 98 || IDENTITY THEFT || Concealment of one&#039;s identity by any means.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || RESISTING ARREST || Showing any form of resistance whilst being detained.&lt;br /&gt;
|-&lt;br /&gt;
| 240 || ASSAULT || Inflicting bodily harm upon another citizen; includes robbery and kidnapping.&lt;br /&gt;
|-&lt;br /&gt;
| 404 || RIOT || Participation in a demonstration or protest by a group of citizens.&lt;br /&gt;
|}&lt;br /&gt;
===95 ILLEGAL CARRYING===&lt;br /&gt;
Citizens carrying the following contraband for any duration are in violation of this section, regardless of intent to report, destroy, etc. This includes:&lt;br /&gt;
 • Improvised and/or melee weapons.&lt;br /&gt;
 • Armor; helmets, vests, protective padding&lt;br /&gt;
 • Ammunition&lt;br /&gt;
 • Combine technology and equipment; stimdoses, energy cells, zipties&lt;br /&gt;
 • Disruptive equipment; multi-tools, handheld radios, etc.&lt;br /&gt;
 • More than 3 articles of contraband deemed 69 POSSESSION OF RESOURCES&lt;br /&gt;
&lt;br /&gt;
==SOCIO-ENDANGERMENT LEVEL FIVE==&lt;br /&gt;
* Designate for &#039;&#039;&#039;terminal verdict&#039;&#039;&#039; or &#039;&#039;&#039;immediate amputation&#039;&#039;&#039; [[Civil_Protection#Prosecution|if applicable]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 51B || style=&amp;quot;width:25%&amp;quot; | THREAT TO PROPERTY || style=&amp;quot;width:72%&amp;quot; | Engaging in destructive behaviour towards Combine technology and assets.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || WEAPON || Possession of any form of firearm or explosive. Includes flash and stun grenades.&lt;br /&gt;
|-&lt;br /&gt;
| 243 || ASSAULT ON PROTECTION TEAM || Attacking Overwatch forces in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 245 || ASSAULT ON PRIORITY ASSET || Attacking a High Priority Asset in any way.&lt;br /&gt;
|-&lt;br /&gt;
| 316 || CONSPIRACY || Actively conspiring, contradicting, or speaking out against the Combine in any manner. &lt;br /&gt;
|-&lt;br /&gt;
| 422 || CAPITAL MALCOMPLIANCE || Accumulating less than or equal to -16 Documented Civic Deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 505 || EVASION BEHAVIOR || Successfully fleeing from Overwatch forces; attempting to evade Witness Sterilization or Priority Identification Check.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Civil Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=323</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=323"/>
		<updated>2023-04-02T16:41:22Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Industrial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Access is {{Access|603}} for un-welcome entry into non-assigned apartments.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Repurposed Area || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Station Block || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unauthorized non-employees within upper floor.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in General Public Service Detail T94-322 or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&amp;lt;ref&amp;gt;Provisionally {{Access|permitted}} to immediately apprehend suspects, must be armed and in a PT of at least 3 units.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Condemned Zone || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=322</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=322"/>
		<updated>2023-04-02T16:41:10Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Industrial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Access is {{Access|603}} for un-welcome entry into non-assigned apartments.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Repurposed Area || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Station Block || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unauthorized non-employees within upper floor.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in General Public Service Detail T94-322 or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&amp;lt;ref&amp;gt;Provisionally {{Access|permitted}} to immediately apprehend suspects, must be armed and in a PT of at least 3 units.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&lt;br /&gt;
|-&lt;br /&gt;
| Condemned Zone || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=321</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=321"/>
		<updated>2023-04-02T16:34:47Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: /* Industrial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Access is {{Access|603}} for un-welcome entry into non-assigned apartments.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Repurposed Area || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Station Block || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unauthorized non-employees within upper floor.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in General Public Service Detail T94-322 or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&lt;br /&gt;
|-&lt;br /&gt;
| Condemned Zone || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
	<entry>
		<id>https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=320</id>
		<title>Location Index</title>
		<link rel="alternate" type="text/html" href="https://theark2016.nn.pe/index.php?title=Location_Index&amp;diff=320"/>
		<updated>2023-04-01T16:38:25Z</updated>

		<summary type="html">&lt;p&gt;Theark2016: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Location Index&#039;&#039;&#039; is an annotated map of c̄{{City}}:i{{District}}, utilised by [[:Category:Overwatch Forces|Overwatch Forces]] and intended to assist in area management.&amp;lt;br&amp;gt;__NOTOC__&lt;br /&gt;
==Zone Regulations==&lt;br /&gt;
{{Access|permitted}} areas allow free access provided the area is not restricted by Overwatch forces.&lt;br /&gt;
&lt;br /&gt;
{{Access|603}} areas constitute a [[City_Codes#ANTI-CIVIL_ACTIVITY_LEVEL_FIVE|603 UNLAWFUL ENTRY]] charge for citizens, and a [[Civil_Protection#Internal Transgressions|99 RECKLESS OPERATION]] charge for Civil Protection.&lt;br /&gt;
&lt;br /&gt;
{{Access|63}} areas constitute a 63 CRIMINAL TRESPASS charge for citizens, and a 316 CONSPIRACY charge for Civil Protection.&lt;br /&gt;
===Central===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Politi-Control Sections || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Residential Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Access is {{Access|603}} for un-welcome entry into non-assigned apartments.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Distribution Blocks || {{Access|permitted}}&amp;lt;ref&amp;gt;Distribution block must be rented and open for public access by a citizen, otherwise {{Access|603}}.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Repurposed Area || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Station Block || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Workforce Intake Hub || {{Access|permitted}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| External Jurisdiction || {{Access|permitted}}&amp;lt;ref&amp;gt;{{Access|603}} for unauthorized non-employees within upper floor.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
===Industrial===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Industrial Zone || {{Access|603}}&amp;lt;ref&amp;gt;{{Access|permitted}} when participating in General Public Service Detail T94-322 or when fulfilling Specialized Public Service Detail duties.&amp;lt;/ref&amp;gt; || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| Restricted Block || {{Access|603}} || {{Access|603}}&lt;br /&gt;
|-&lt;br /&gt;
| Condemned Zone || {{Access|603}} || {{Access|603}}&lt;br /&gt;
|-&lt;br /&gt;
| Storm Systems || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combine===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:40%&amp;quot; | ZONE !! style=&amp;quot;width:30%&amp;quot; | WORKFORCE&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt; !! style=&amp;quot;width:30%&amp;quot; | CIVIL PROTECTION&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ACCESS&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stabilization Jurisdictions || {{Access|63}} || {{Access|permitted}}&lt;br /&gt;
|-&lt;br /&gt;
| High Priority Regions || {{Access|63}} || {{Access|63}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Civil_Protection]]&lt;/div&gt;</summary>
		<author><name>Theark2016</name></author>
	</entry>
</feed>