Civil Protection: Difference between revisions

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     -1 | 62 ALARMS
     -1 | 62 ALARMS
Be sure to change the citizen's status to DETAINED if they are being arrested, and CITIZEN again when released.
Be sure to change the citizen's status to DETAINED if they are being arrested, and CITIZEN again when released.
If a citizen is wanted for a violation, set their civil status to <code>BOL</code> and place a note on their record with <code>[BOL]</code> preceding the charge:
If a citizen is wanted for a violation, set their civil status to <code>BOL</code> and place a note on their record with <code>[BOL]</code> preceding the charge:
     -8 | [BOL] 240 ASSAULT
     -8 | [BOL] 240 ASSAULT

Revision as of 07:56, 6 February 2023

OVERWATCH FORCES
Civil Protection
Civil Protection as seen today.
The Combine's localised metropolitan policing authority designated to preserve socio-stabilization by any means necessary.

Civil Protection is a Combine faction that operates in each urban district. While specific procedure may vary depending on the environment, the Civil Protection's primary objective is to maintain the status quo of Combine-overseen cities through its unforgiving and totalitarian control of the remaining human population.

Rules

The following are the rules that additionally apply out-of-character as Civil Protection. Breaking these rules will result in a blacklist and potential server ban.

0. Use common sense. Clear abuse of the whitelist in any way will foresee a permanent ban.

1. Do not give items to other characters for any reason. This includes administering medical aid to citizens and business transactions.
   Exception: Keeping a detainee alive during arrest/interrogation.

2. If you need to go AFK for a prolonged period of time, switch to another character or disconnect. Do not go AFK outside of the Nexus.

3. Units having undergone memory replacement are expected to be indifferent to the Combine's cause, therefore acting against the will of the Combine is (in most circumstances) not allowed.

4. Civil Protection character descriptions must be generic and anonymous. Descriptions of distinctive features; i.e. "feminine figure", "stands at 6'3", "vo-coded accent"; are prohibited.

5. The citizens you contain are your responsibility. Do not flag off without ensuring that they are released at the end of their cycles.

6. You are to remain in-character at all times within this faction, this is the most important and first-sighted faction to the citizens, ensure your roleplay reflects great quality.

If you have any questions or concerns concerning the ruleset, you should contact a faction leader for clarification and/or authorization.

Demeanor

Civil Protection is a serious and often difficult position within the server. Those who are doubtful about their suitability need not apply.

While new units are typically given some time to adjust, do not expect any hand-holding. Units must take initiative to learn from more senior units and operate according to the information on the wiki.

Being oppressive and strict as a Civil Protection unit is not only true to the Half-Life 2 setting, but is a requirement to keep the citizen players from taking advantage of complacent or 'friendly' CPs. Appearing procedural and cold to the population dissuades crime and cements the dystopian tone of the server.

Your unit and their family can be disposed of at a whim by Dispatch, so keep that in mind when thinking about fraternizing or being lenient with a citizen.

Location Index

    Read: Location Index

Terminology

    Read: Terminology

Units are expected to adhere to appropriate radio terminology

City Codes

    Read: City Codes

The City Codes are the 'laws' upon which it is part of the duty of Civil Protection to enforce among the civil populace. The purpose of these 'laws' is to preserve City 11's socio-stability rather than to assist citizens.

Civil Protection units are expected to issue charges based upon conclusive evidence, not based solely upon another citizen's word.

Prosecution

When charging a subject, state the charges in the following general format. This does not apply if the suspect is actively resisting, already unconscious or being immediately amputated.

YOU ARE CHARGED WITH  | CITY CODE | ### VIOLATION NAME | VERDICT
Citizen, you are charged with city code 62 ALARMS. Your sentence is a malcompliance citation.
You are charged with city violation code 148 RESISTING ARREST. Your sentence is 10 cycles detention.
Anti-citizen, you are charged with city code 94 WEAPON. Your sentence is permanent off-world relocation.

When containing a subject, pacify them before taking them inside the Stabilization Jurisdiction.

Terminal Verdict

Terminal Verdict is the termination of a subject as a means of neutralizing their threat to socio-stability. It may also be referred to as Immediate Amputation when done in an uncontrolled environment.

A subject in violation of SOCIO-ENDANGERMENT LEVEL FIVE (or otherwise eligible for PERMANENT OFF-WORLD RELOCATION) is eligible for terminal verdict if any of the following criteria are met:

  • Subject is posing or will imminently pose a direct threat to Overwatch forces.
  • Subject is in a restricted area or about to flee into one.
  • Politi-stabilization index is at FRACTURED or JUDGEMENT WAIVER.
  • Subject is designated for witness sterilization.
  • Ordered to by Dispatch or Rank Leaders.

Documentation

All violations must be documented on the citizen's record, including the appropriate point deduction. When documenting the transgression, place a note on the citizen's criminal record in the following format:

POINTS | ### VIOLATION NAME
    -4 | 105 OBSTRUCTING PROTECTION
    -1 | 62 ALARMS

Be sure to change the citizen's status to DETAINED if they are being arrested, and CITIZEN again when released.

If a citizen is wanted for a violation, set their civil status to BOL and place a note on their record with [BOL] preceding the charge:

    -8 | [BOL] 240 ASSAULT
    -1 | [BOL] 62 ALARMS

Citizens engaging in workshifts or co-operating with Overwatch forces may be awarded one Civic Deed at the unit's discretion, as follows:

    +1 | REPORTED 95 ILLEGAL CARRYING

Politi-Stabilization Index

The politi-stabilization index, or socio-stabilization index, represents the overall stability of the district. There are several different levels.

PRESERVED

There is no calculated imminent threat to City 11's security, and civil harmony is optimal.

  • City operations and activities can continue as normal.
  • Firearms must be unequipped.
    • Exceptions: Delivering terminal verdict, escorting detainees, breaching doors, priority identification check, and sweeping restricted zones.

MARGINAL

Civil insurrection is manifesting within the city. There is a potential imminent threat to City 11's security, and units should be taking steps to restore it.

  • Workshift (T94-322) is suspended until stability is once again preserved.
  • Firearms can be equipped.

FRACTURED

There is a likely imminent threat to City 11's security and the integrity of Overwatch.

  • Rations and Workshift (T94-322) are suspended until stability is once again preserved.
  • An emergency curfew is put into effect.
  • All ANTI-CIVIL ACTIVITY LEVEL FIVE violators and above are now subject to terminal verdict or permanent off-world relocation.
  • Firearms should be equipped.

JUDGEMENT WAIVER

Socio-stabilization has been lost. There is an active threat to City 11's security and the integrity of Overwatch.

  • Rations and Workshift (T94-322) are suspended until stability is once again preserved.
  • An emergency curfew is put into effect.
  • All violators are now subject to terminal verdict or permanent off-world relocation.
  • Firearms should be equipped.

Structure

Civil Protection utilises a quasi-hierarchical ranking structure its ground units. This means that no digitised unit has direct command over another.

Rank Points quantify a Civil Protection unit's trustworthiness and seniority, and also delegate what equipment is available to them.

Ground units start at 00 and are issued rank ascensions in exchange for fixed amounts of sterilized credits at the discretion of Dispatch.

Rank Stun Baton Pistol
H&K USP Match
SMG
H&K MP7A1
Grenades
RL
75
50
25
00

Protection Team Leaders

Protection Team Leaders (PTL) are designated Civil Protection delegates who have taken leadership of a protection team. It is advised that when interlocking within a protection team, that the highest ranked unit within that protection team should be the protection team leader. The responsibility of the PTL is to ensure that the rest of the protection team is operational and functioning as intended, carrying out the usual Civil Protection duties. The PTL will be the one to relay information regarding their PT when called for or into TAC when required.

Rank Leaders

Within the Civil Protection, this is the highest level of authority. These officers have the most experience across the district and have been evaluated by other rank leaders before being permitted access. These successful and well-respected individuals responsible for the Civil Protection's long-term success and function, and their failure attracts Overwatch's attention. The duty of a Rank Leader is that of a regular Civil Protection delegate, they perform the same duties and adhere to the same protocols. The only change is that they have a responsibility of keeping the rest in a cohesive function, and punishing any unit who steps out of line. They act as a role-model for the rest of the units and must ensure their duty and standard is on-par with the highest of expectations.

Internal Transgressions

POLITI-ENDANGERMENT LEVEL ONE

Actions that disregard policy or procedure and disrupt the status quo.
Deduction of 25% rank points if current sterilized credit balance is less than 30.
Deduction of 50% sterilized credits otherwise.
14 VERBAL INDISCRETION Violating cohesive terminology protocol.
Fraternizing or engaging in discourse with citizens.
Communicating unnecessary or useless information in radio or in public.
99 RECKLESS OPERATION Entering a RESTRICTED zone without due authorization.
Failure to adhere to breaching protocol.
Patrolling outside of a protection team.
Using non-sanctioned weapons or equipment.
105 OBSTRUCTING PROTECTION Failure to proceed with city operations.
Failure to obey an order given by Dispatch or Rank Leaders.
Incorrect datafile usage, i.e. issuing wrong charges or point deductions.

POLITI-ENDANGERMENT LEVEL FIVE

Actions that threaten the integrity of Overwatch forces.
Unit deservicement.
185 IDENTITY VIOLATION Failure to completely conceal one's identity at all times.
Disclosing the identity of another Overwatch forces member to the public.
243 ASSAULT ON PROTECTION TEAM Attacking Overwatch forces in any way.
245 ASSAULT ON PRIORITY ASSET Attacking High Priority Assets in any way.
316 CONSPIRACY Actively conspiring against the Combine in any manner or speaking out against/contradicting the regime.
422 CAPITAL MALCOMPLIANCE Failure to obey an order given by Dispatch or Rank Leaders and significantly threatening socio-stability as a result.
Failure to adhere to duty codes during EMERGENCY CODE: VOID.

City Operations

General Public Service Detail T94-322

General Public Service Detail T94-322 is a daily work-cycle that operates from 1200 - 1600 hours.

This work session only goes ahead when there are 3 or more Civil Protection units available to oversee

Rations

Rations are distributed from Distribution Block 0 every day from 0700 - 0800 hours sharp.

The privilege of rations per citizen may be revoked as soon as they act disorderly. This also goes for entire residential blocks.

Curfew

Curfew operates every day from 2200 - 0600 hours.

Citizens outside of their residential block for the duration without a valid reason are charged with 603 UNLAWFUL ENTRY.


Special Operations

Priority Identification Check

A priority identification check is initiated by Dispatch and is the inspection of a residential block for contraband and non-citizens.

Civil Protection are to clamp and begin a systematic search and identification check of the entire block and its occupants. Firearms should be equipped.
Citizens outside of their designated inspection positions for the duration are charged with 505 EVASION BEHAVIOR.

Witness Sterilization

Note: Witness sterilization is always NLR.

Witness sterilization is the amputation of workforce members who have witnessed an event that undermines the integrity of the Combine, or who have been unintentionally exposed to sensitive information.

Individuals designated for witness sterilization are to be singled out, restrained, pacified, and transported to stabilization jurisdiction to be amputated from the civic populace. It may take place unless stated otherwise by an RL or Dispatch.
Citizens attempting to resist or evade witness sterilization are charged with 505 EVASION BEHAVIOUR and may be immediately amputated.

Re-administration

Re-administration is the witness sterilization of an entire residential block. Unlike witness sterilization of individuals, re-administration requires authorization from an RL or Dispatch.

When initiated, Civil Protection units are to round up, restrain, identify, and search the block's occupants. The occupants are then escorted to stabilization jurisdiction to be amputated.

Unrest Procedure

Unrest procedure is the amping of Civil Protection direct force to reinstate authority or locate individuals of interest.
Civil Protection are to lockdown forcefields, checkpoints and the sector they currently are in. Mandatory searches are to be conducted as well as the dispersing of groups and preventing movement of the workforce until the procedure can be lifted.
Citizens uncooperating in any way with Civil Protection teams are to be charged with 148 RESISTING ARREST.

Breaching

Ministry of Civil Protection

    Further info: Ministry of Civil Protection